Tag: ghostcrawler
Ghostcrawler to substantially change talent trees in Cataclysm |
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Ghostcrawler to substantially change talent trees in Cataclysm
Ghostcrawler, one of the Blizzard employees responsible for the current design as well as upcoming changes in World of Warcraft, had this to say recently on the forums:
1) We are changing talent trees, in some cases substantially. The major focus is pruning out boring but valuable talents that passively increase say damage or healing.
2) A secondary focus is to fix the clunky areas (e.g. warlocks having two conflicting range increasing talents). We’re not going to remove old favorites or radically change the focus of the trees. You will definitely have to rethink your builds however.
3) Because you earn passive bonuses just for spending points in the tree, those fun, niche or utility talents won’t seem as expensive as they do today.
Blizzard developer Q+A via Twitter! |
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Today the Blizzard team consisting of Bornakk, Ghostcrawler, Aratil, had a Q+A session via Twitter and the results are some really great insight onto things coming in the game. Check this out!
Q. If damage and healing is too much per health ratio, then why don’t you have battlegrounds/arenas give a -30% damage/healing debuff?
A. We have been talking about solutions like that. It might feel a bit awkward, but it might also solve the problem and maybe it’s okay in the last season before an expansion to experiment a little bit.
Q. Is there talk of a fire shield spell for elemental shaman to use like water shield for restoration shaman?
A. Not at this time.
Q. Do you still have plans to implement guild housing?
A. Guild housing isn’t a priority. Aside from the huge development involved it gets people out of cities and into these private areas other players can’t see. We like cities to feel populated. But I’m not sure anyone expected WoW to be going as strong as it is after five years, so who knows in the future.