| | #1 |
| Junior Member Join Date: Jun 2009 Location: Modesto, CA
Posts: 29
| I am looking for a macro to set my 2nd player (Hunter in my case) to set his view to pan out when I hit it so that I can easily do the volley blasting with mouse broadcasting. Thanks
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| | #2 |
| Senior Member | You can just use Home and End by default the default keybindings set the view to your back and one of four or five presets. Additionally, you can (I think) save another to be one in the cycle. =) |
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| | #3 |
| Senior Member | So yeah - set a temporary key to "save view 5" on all your machines Then get your desired view - press that key Finally - when you want to get back to that view - you can either bind a key to "set view 5", or you can hit "home" or "end" to cycle through the views you have set. |
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| | #4 |
| Senior Member Join Date: Aug 2009 Location: Vancouver BC
Posts: 500
| So to bump an old thread, but cause its here, I'll just add what I learned from Xartin. Code: /script SetView(4);SetView(4) |
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| | #5 | |
| Member | Quote:
For instance, in case someone hasn't seen it...this is code you can use to kick the vendor's off your Tundra Mammoth to make room for your friends. In the case of tri-boxing, especially when you're toting lowbies around through dangerous areas and they die. Having to mount up and get your toons back on the beast can be a drag...so this two click option is: Code: #showtooltip /cast [btn:1] Traveler's Tundra Mammoth() /stopmacro [btn:1] /script EjectPassengerFromSeat(1) /script EjectPassengerFromSeat(2) It wouldtheoretically be something like: /script SetView(4);SetView(4) /script [btn:1] SetView(1);SetView(5) /stopmacro [btn:1] /script [btn:2] SetView(5);SetView(2) /stopmacro [btn:2] Last edited by RavingNoah; 05-29-2011 at 07:31 PM. | |
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