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Old 08-31-2009, 01:14 PM   #1
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Default Totem Recall

So I started a Pally-> 4 Shammy group and I came across something I wanted to do and spent some time trying to figure it out and couldnt. Is there a macro that will allow you to recall your totems if they are out? What is the command if it exits to recall them? Is it recall, dismiss..
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Old 08-31-2009, 01:28 PM   #2
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Default Re: Totem Recall

Code:
/cast Totemic Recall
That work?
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Old 08-31-2009, 01:43 PM   #3
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Default Re: Totem Recall

I really thought it would, and I was feeling dumb, but it didnt. I tried it with target players Strength of Earth Totem etc for totem name as well. There has got to be a command because if you right click on it under your picture you can make it go away. hmmmm.
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Old 08-31-2009, 02:03 PM   #4
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Default Re: Totem Recall

Google-ing wasn't much help. Back in 2008, there was this:

Code:
/run for i=1,4 do DestroyTotem(i) end
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Old 08-31-2009, 02:36 PM   #5
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Default Re: Totem Recall

Quote:
Originally Posted by Poyzon View Post
Google-ing wasn't much help. Back in 2008, there was this:

Code:
/run for i=1,4 do DestroyTotem(i) end
That is awesome! I tried it and it worked. I tried all of the totems I have this far and it destroyed each. Thanks a TON!

Im not sure if the 1,4 stand for the two totems I have, Earth and Fire, but if so I will possibly add 2,3 later if need be for Water and Air. In the meantime it works awesome.

Last edited by Fattness; 08-31-2009 at 02:38 PM.
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Old 08-31-2009, 02:41 PM   #6
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Default Re: Totem Recall

Quote:
Originally Posted by Fattness View Post
Im not sure if the 1,4 stand for the two totems I have, Earth and Fire, but if so I will possibly add 2,3 later if need be for Water and Air. In the meantime it works awesome.
This is a standard loop structure. Start at 1, increment by 1 until greater than 4, do all the stuff in between.
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Old 08-31-2009, 03:05 PM   #7
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Default Re: Totem Recall

You should just bind a key to Totemic Recall, you wouldn't need a macro. I don't understand why you want to destroy them.
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Old 08-31-2009, 04:26 PM   #8
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Default Re: Totem Recall

I'm really surprised /cast Totemic Recall doesnt work. Ill have to look into it more.
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Old 08-31-2009, 05:03 PM   #9
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Default Re: Totem Recall

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You should just bind a key to Totemic Recall, you wouldn't need a macro. I don't understand why you want to destroy them.
Is that in the key bindings? If so I will look closely for it and do that. I looked, admittedly rather quickly through them to see if there was a function like that in key bindings but I didnt find it. But yea /cast Totemic Recall when i had that in a macro it would have a blackish tint and didnt do anything when I clicked the macro with a totem out.
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Old 08-31-2009, 07:47 PM   #10
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Default Re: Totem Recall

Recalling your totems is a spell. Should be on your totem toolbar. I think its Call of Earth
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