| | #1 |
| Senior Member | So I started a Pally-> 4 Shammy group and I came across something I wanted to do and spent some time trying to figure it out and couldnt. Is there a macro that will allow you to recall your totems if they are out? What is the command if it exits to recall them? Is it recall, dismiss.. |
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| | #3 |
| Senior Member | I really thought it would, and I was feeling dumb, but it didnt. I tried it with target players Strength of Earth Totem etc for totem name as well. There has got to be a command because if you right click on it under your picture you can make it go away. hmmmm. |
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| | #5 | |
| Senior Member | Quote:
Im not sure if the 1,4 stand for the two totems I have, Earth and Fire, but if so I will possibly add 2,3 later if need be for Water and Air. In the meantime it works awesome. Last edited by Fattness; 08-31-2009 at 02:38 PM. | |
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| | #6 |
| Senior Member | This is a standard loop structure. Start at 1, increment by 1 until greater than 4, do all the stuff in between. |
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| | #8 |
| Senior Member Join Date: Jul 2009
Posts: 871
| I'm really surprised /cast Totemic Recall doesnt work. Ill have to look into it more.
__________________ This is the OLD profile. Check out "Lindline" for the new info. |
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| | #9 |
| Senior Member | Is that in the key bindings? If so I will look closely for it and do that. I looked, admittedly rather quickly through them to see if there was a function like that in key bindings but I didnt find it. But yea /cast Totemic Recall when i had that in a macro it would have a blackish tint and didnt do anything when I clicked the macro with a totem out. |
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| | #10 |
| Moderator Join Date: Jul 2009
Posts: 1,213
| Recalling your totems is a spell. Should be on your totem toolbar. I think its Call of Earth |
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