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Old 11-04-2009, 09:55 PM   #1
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Default Is there a way...

Is there a way to multi-buff a target with one macro? Liek if i want to use 3 different buffs can i one button it without having to use the modify commands?
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Old 11-04-2009, 10:29 PM   #2
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Default Re: Is there a way...

Yup. /cast sequence <buff1> <buff2> <buff3>

Or, if there are different classes involved...

On Druid: /cast <druid buff>
On Priest: /cast <priest buff>
On Shaman: /cast <shaman buff>

and assign that to the same button on your guys
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Old 11-04-2009, 10:29 PM   #3
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Default Re: Is there a way...

Code:
/castsequence reset=target Spell1, Spell2, Spell3
maybe?

or for 1 buff on different targets:

Code:
/castsequence [target=toona] Buff,,,,
/castsequence [target=toonb] ,Buff,,,
/castsequence [target=toonc] ,,Buff,,
/castsequence [target=toond] ,,,Buff,
/castsequence [target=toone] ,,,,Buff
Not sure if that would work, but it wont hurt trying it out!
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Old 11-04-2009, 11:16 PM   #4
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Default Re: Is there a way...

Quote:
Originally Posted by EaTCarbS View Post
Code:
/castsequence reset=target Spell1, Spell2, Spell3
maybe?

or for 1 buff on different targets:

Code:
/castsequence [target=toona] Buff,,,,
/castsequence [target=toonb] ,Buff,,,
/castsequence [target=toonc] ,,Buff,,
/castsequence [target=toond] ,,,Buff,
/castsequence [target=toone] ,,,,Buff

Not sure if that would work, but it wont hurt trying it out!
No way to make conditions of weaher spell exists already or not?
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Old 11-05-2009, 02:31 AM   #5
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Default Re: Is there a way...

for conditional buffing you're going to need an addon like SmartBuff - Addons - Curse
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Old 11-07-2009, 10:24 AM   #6
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Default Re: Is there a way...

Quote:
Originally Posted by ElwoodBlues81 View Post
for conditional buffing you're going to need an addon like SmartBuff - Addons - Curse
/Hero :-) set it to use my [ key works splendidly! thanks
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Old 11-07-2009, 11:48 AM   #7
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Default Re: Is there a way...

Glad I could help :-)
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Old 11-07-2009, 06:50 PM   #8
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Default Re: Is there a way...

Hey there, well also for conditionals I think you can use the ! command. So for example:

Code:
/cast !Mark of the Wild
If the target does not have it, it will cast, if they do, it won't!
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Old 11-08-2009, 10:03 AM   #9
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Default Re: Is there a way...

So if I do
/cast !buff1
/cast !buff2
/cast !buff3

if one and 2 already exist will it go to buff 3?
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Old 11-08-2009, 10:30 AM   #10
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Default Re: Is there a way...

Try it and find out . I dont think it works like that, but Id love to be proven wrong.
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