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Old 11-12-2009, 05:36 PM   #51
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Default re: Team Awesome Macro compilation (Updated for 4.0)

Quote:
Originally Posted by EaTCarbS View Post
Still the same, but I'm leveling another team and ill be adding those macros too.
10 boxing?
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Old 11-12-2009, 11:30 PM   #52
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Default re: Team Awesome Macro compilation (Updated for 4.0)

mebbeh
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Old 11-13-2009, 01:57 PM   #53
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Default re: Team Awesome Macro compilation (Updated for 4.0)

Maybe you wanna add this filthy macro to your tank.
This macro allow the tank to remove all debuffs with two clicks. Like if you get feared or something like that.

[Divine Shield]
#showtooltip
/cancelaura Divine Shield
/cast Divine Shield


EDIT: And how do you know how many ,,,,,,,,,,,,,,,,,,,,,,,,, you need in the /click ActionButton macros ?

Last edited by deadca7; 11-13-2009 at 05:21 PM.
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Old 11-13-2009, 03:05 PM   #54
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Default re: Team Awesome Macro compilation (Updated for 4.0)

Quote:
Originally Posted by deadca7 View Post
Maybe you wanna add this filthy macro to your tank.
This macro allow the tank to remove all debuffs with two clicks. Like if you get feared or something like that.

[Divine Shield]
#showtooltip
/cancelaura Divine Shield
/cast Divine Shield
god i love this marcio used to use it on old school bossess
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Old 11-29-2009, 11:56 AM   #55
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Default re: Team Awesome Macro compilation (Updated for 4.0)

UPDATE!

11-29-09: Added Warlock, Mage, and Priest macros
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Old 11-29-2009, 01:27 PM   #56
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Default re: Team Awesome Macro compilation (Updated for 4.0)

Kick ass man, how do you know how many ,,,,,,,,,,,,,, to add in the macros ?
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Old 11-29-2009, 01:44 PM   #57
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Default re: Team Awesome Macro compilation (Updated for 4.0)

Its a timing thing. Find out how many times you can spam the key for how long you want to wait between casts of that spell. Thats how many you need to add.
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Old 11-29-2009, 09:44 PM   #58
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Default re: Team Awesome Macro compilation (Updated for 4.0)

Open up notepad.
Pick a number or letter, and spam away for 10 seconds.
Count the amount of keys typed, divide by 10.

That is your clicks per second.

Then look up your abilities via a google search: wow +wiki +warlock +abilities.
Substitute your class in place of the +warlock.

Take into account talents and glyphs when checking durations.
With dots, insert enough commas to cover (clicks per second) x (seconds of duration).
With other abilities, insert commas to cover (clicks per second) x (seconds of cooldown).
You generally want the last click to be something without a duration or a cooldown, as the spammable fall-through.
Really long cooldowns or lengths, are probably better as independent clicks and not part of a click-castsequence.

Tweak your click sequence on target dummies.
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Old 12-03-2009, 03:57 PM   #59
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Default re: Team Awesome Macro compilation (Updated for 4.0)

I can't figure out how to make my character cast each button one at a time.

/assist Thexder
/click ActionButton1
/click ActionButton2
/click ActionButton3

I have this macro on my boomkin. He keeps going back out from boomkin to normal. I'm assuming thats because ActionButton1 is the non shapeshift button? So to experiment with the macro, I moved the macros button 1, 2, 3, to see what happens. Well the boomy only casts ActionButton1. Never tries to cast ActionButton2 no matter how many times I click the macro. What am I doing wrong?
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Old 12-03-2009, 04:07 PM   #60
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Default re: Team Awesome Macro compilation (Updated for 4.0)

For "Click", you'll want a master macro which is mashed.
This will call one or more castsequences, which are located elsewhere.

The macros you put on ActionButton1, ActionButton2 and ActionButton3 need to be castsequences.

And you need to add a variable number of commas after the ability fires off.
This is the desired delay in seconds until you want the ability to go off again x your spam speed of the master macro.

If your druid has Insect Swarm on 1, Moonfire on 2 and a castrandom Wrath, Wrath, Starfire on 3.
You'll want IS to last 15 seconds before reapplying the dot.
I'm going to assume MF is also 15 seconds.
If your spam speed is 3 clicks per second, then 3x15=45.

So your macro will be:
#show Insect Swarm
<Insert Assist Here>
/castsequence reset=target Insect Swarm,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

Because this is on the first key called by the master click macro (the one you spam), it will execute first.

Once the GCD has passed, the next castsequence can execute.

Once that is done, the last spell can execute.

Because you are spamming the click master macro at 3 presses per second, all of the time, after 45 clicks have been made, 15 seconds will have passed.

Which means the sequence is over, and the spell can fire off again.

You can build a click sequence for any class.
Each will have one or more castsequences, listed in priority order.
And end up with a non-DoT spell, which has no cooldown.

My warlock goes with: Immolate, Conflagrate, Chaos Bolt as castsequences and Incinerate as the fall through.

My shaman goes with: Flame Shock, Lava Burst, Chain Lightning as castsequences (with commas), and Lightning bolt as the fall through.
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