| | #1 |
| Junior Member Join Date: Aug 2010
Posts: 2
| Currently I am dual boxing a set of Druids. Whenever I want my second Druid to cast the same spell, I have to make a /assist /cast "spell". Is their some macro I am missing to make this not occur? Or, what is the issue here?! |
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| | #2 |
| Moderator Join Date: Jul 2009
Posts: 1,239
| /assist toon1 /cast spell Works.
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| | #3 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,916
| There are a lot of options. For example, you could create a key (which only needs to be bound on the slave/follower druid) which is simply: /assist MainDruidsNameHere. Possibly make it a two-line macro, and include /follow MainDruid as well. Then you can put the default spells on the hotbar, the same for each druid and either would play as well one-boxed as part of your team. If you'll want to be able to lead with either character, I'd look into a Focus based assist system. You will want one Focus based macro for each member of your team. At the moment, that means two focus macros on each toon; if you keybound them to Shift F1, then you'd want them both to focus Druid A on that key, and have them both focus Druid B on Shift F2. The focus macros are /focus [target=DruidA]. Pretty basic. One strength of this approach, is that any toon can lead, with the other(s) following, and you can add toons to your team with a single extra macro on existing toons. Follow, for all toons is: /follow [target=Focus] Your nuke spells are: /cast [target=FocusTarget] Wrath ...... or: /castsequence [target=FocusTarget] Moonfire, Insect Swarm, Wrath, Wrath, Wrath, Starfire, Starfire, Starfire. You can use Click Macros if you want, straight spells, castsequences, whatever you want really. Heals can be assist based: /cast [target=FocusTarget,Help][target=FocusTargetTarget,Help] Rejuvenation. This will cast at the target of the active character if that is friendly, so you can just have the main target someone and click the heal. If you are DPSing a hostile, the active toon's target is not friendly, so the first condition fails, in which case the heal goes to the target of the hostile. You can also do toon specific heals: /cast Nature's Swiftness /cast [target=DruidB] Healing Touch
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| | #4 |
| Junior Member Join Date: Aug 2010
Posts: 2
| Yeah Crab that's what I have been doing, but I didn't know I had to do that macro for every spell I want my slave to cast >.< |
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