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Old 01-13-2010, 08:21 PM   #1
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Default Line of sight/ Slave wrong direction

I'm only looking to dual box at the moment I have some basic macro's and pwnboxer.

Assist,focus, and follow. I'm not really looking to try to take this all it at once, It's a lot obviously. Anyway, I've done a few combos to around level 10 and the problem I run into the most is my slave gets turned around. I NEVER seen anyone run into this problem in any videos.

I'm going to assume its something like a /Interact type of macro but By no means do I have any idea on how to write it.

Thanks, In advance guys.
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Old 01-13-2010, 09:37 PM   #2
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Default Re: Line of sight/ Slave wrong direction

What class combo are you having issues with?
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Old 01-14-2010, 01:00 AM   #3
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Default Re: Line of sight/ Slave wrong direction

to be honest basically all of them but melee/caster combos.

It's "sort of a huge issue" maybe I should fraps my problem I think I explain it poorly. Let's say I run through a area and see a mob I want to kill my slave might not be facing the proper direction on 2 ranged class's. If its a melee/caster I turn the char because I run towards it. On a Caster If I stop and cast I get LOS issues. I can manually turn the char but It seems when I watch multibox videos I don't imagine people doing that. I assumed they had a macro of some sorts.

I'm not looking to macro my slave to do 360s off of Thunderbluff. Just a nudge towards the target mob. A "early instance" people would probably box and maybe run into issues similar would be Vs. Princess in "Maurdon" (SP). I haven't done that instance in years but I remember she "farts" and knocks u back I could see it causing major LOS issues. I know I saw Tim stream all his Shamans turning when the Master turns. I'm not exactly looking for that.

Can I get all my slaves to turn WITHOUT turning my Master? I'm a Noob, Big Noob.
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Old 01-14-2010, 04:02 AM   #4
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Default Re: Line of sight/ Slave wrong direction

For the most part, movement is controlled by follow.

You have the slaves on auto follow behind the master toon.
The master faces towards the mob.
In pvp, or against a moving boss, the master through exaggerated movement, causes the slaves to face the correct direction.

It is a good idea to have some hotkeys for independent slave movement.
As in, have keys which are sent to the slaves but not the master.
So you can independently turn the slaves, if you need to.
For the most part, you'll use these keys to break follow.
But occasionally to move the toons out of a puddle of acid or such.

With Click to Move and Interact With Target, you can have melee move towards your target.
And if you spam the button, circle about your target.
This is very useful for melee toons or against a pvp target.
But against mobs, you only really need your melee toons to be fairly close.
Most could accomplish this, by having their melee auto follow the tank.
Have the tank run through the mob, so the mob turns to face the tank.
And the melee followers are at the mobs back.



Caster or Melee...
If you are facing the wrong way.
Having "CTM" Click to Move (in Interface - Mouse Options) enabled.
And having a hotkey for "IWT" Interact With Target (Escape - Keybinds - Targeting Options), is a decent idea.
That and a key (such as down arrow) which is sent to slaves but not the master toon.

With CTM enabled, if you have a hostile targeted, and click your IWT keybind.
Your toons will turn towards the target, and run towards it.
As if they had autofollow on, for the mob/hostile player.
The facing is virtually instant.
And the movement starts right away too.
But this is not on the Global Cool Down.
Nor is movement.
So hit your downarrow key (backwards movement to break the movement to the mob), immediately.
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