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| Senior Member | So I had a question about doing this. With my three hunters and a shaman set up the only ability he uses on regular pulls besides casting his totems is Lightning Bolt and in the future Chain Lightning. Is there a macro command that allows you to cast the same spell over until the target is dead without typing it in like 10 times into a macro? example: Code: #showtooltip /castsequence reset=target Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt |
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| | #2 |
| Member Join Date: Jul 2009
Posts: 73
| umm /cast Lightning Bolt? :P |
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| | #4 | |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,768
| Quote:
Do this: Say your hunters have a macro key bound to something like arcane shot. Say it is ALT+1. Well, make a macro on your shaman that will lightning/chain lighting, bind it to ALT+1, that way 1 key can make your whole group dps. Make the macro like: Code: /cast [nodead, enemy] Lightning Bolt | |
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| | #6 |
| Senior Member Join Date: Jul 2009
Posts: 871
| Well Chain Lightning has a cooldown. 6 seconds untalented and 3.5 seconds with Storm, Earth, and fire. So you should be looking at a castsequence macro. /castsequence [nodead, enemy] reset=6 Chain Lightning, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt or if talented (I put 4 seconds because I'm not sure if 3.5 is a valid reset number): /castsequence [nodead, enemy] reset=4 Chain Lightning, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt, LIghtning Bolt, Lightning Bolt I arbitrarily added extra Lightning Bolts into the sequence to account for Bloodlust. That way the sequence resets according to the CD of Lightning Bolt (which is the only restriction on this sequence) and not because you ran out of Lightning Bolts to cast. |
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