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Old 02-08-2011, 06:52 PM   #1
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Default Interact with target

After watching a dk multiboxing arena movie iam trying to figure out how this person got his four DKs to run to targets and attack them while he was able to run about on this holy paladin, now i know interact with target has something to do with this but just how can i get my DKs to run to a target while being stationary on another toon or not running to the target, how can i enable this?
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Old 02-08-2011, 10:08 PM   #2
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Default Re: Interact with target

It is the combination of two game elements.

Click to Move must be enabled and you have to have a hotkey for Interact With Target. You could have more than one hotkey for your Interact With Target within Warcraft. For example have Ctrl + I be IWT for all toons, but Alt + I be IWT for only your melee toons.



At the moment, most of the better pvp boxers are using IS Boxer. From a pvp point of view, these three elements are extremely important. Instant swaps between regions, mouse broadcasting speed/accuracy and the strength of the Keymap feature. The Keymaps allow for FTL targeting, which the wizard generates automatically for each team.

Pwnboxer 3.0 is in development; I will explain how I manage to IWT/CTM, which might give Tim ideas for what to include in the next version of PB.




I have an Action Target Group, which I call Melee IWT. You can have an unlimited number of these, with any combination of characters in each.

I have a mapped key, without a hotkey, which when it is called sends my IWT hotkey to the current window.

I then insert another mapped key, into my DPS spam key by creating an extra step. One step is assist + whatever move. Another step is the inserted mapped key. (Steps are different things that happen on subsequent presses of the same key -- because I have two steps, it will alternate between the two steps on each press).
The inserted mapped key, sends my Warcraft IWT Keybind to all members of my Melee IWT group (Action Target Group).

So within warcraft all of my toons have the same keybind for IWT, but only members of the melee group receive the mapped key on even presses of my DPS Spam key.

I have another mapped key, with two steps. This is my toggle, because I don't always want to be IWT spamming. It is great in PvP, but less than optimal in PvE play. On Step 1, it enables my inserted mapped key for all windows. Step 2 disables the inserted mapped key for all windows.

In practice, I spam a single key.
It will have the slaves assist the main.
And then do whatever is on that keybind.
Every other input of the key causes my melee toons to IWT with their current target.
I can disable this behavior with a toggle switch, and re-enable it via that same mapped key.
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Old 02-09-2011, 02:14 PM   #3
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Default Re: Interact with target

why is IS boxer so much better, did it not come from the creators of glider who just finished up in court with major game developers and went bankrupt?
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Old 02-09-2011, 03:06 PM   #4
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Default Re: Interact with target

The simplest solution for IWT for melee only, is to have the two keybinds in game. One for all of your toons (which you use for questing) and another (which is only bound on the melee toons) for melee only IWT.

I'd hope Pwnboxer 3.0 (coming soon) has an expanded mapped key like feature, as that is a major strength of IS Boxer, and more competition between products has to be a good thing for the community as a whole. At the moment, the top products which are pushing each other are: Game Commander Pro, Hot Key Net, IS Boxer and Pwnboxer. As each gets better it forces the others to as well, to remain competitive.




Glider I believe ran on Inner Space, and Lax developed Inner Space as a platform that a lot of products can use. Inner Space basically positions itself between the game and the operating system. So it can have the game think every window has focus and is active, when in fact you have six windows open (say Lord of the Rings Online) and your mouse is only in one of those windows.

IS Boxer running on Inner Space is probably the reason it can do a lot of things that other boxing programs cannot. It runs fine, out of the box for just about every online game (anything that uses Direct X basically) that one might want to box.

Quite a ways back, Lax did have game cheats for an assortment of games, mostly Everquest I and pre-Burning Crusade Warcraft. That hasn't been the case for five or six years at least. Thousands use IS Boxer, across dozens of games, without any bans. The current version of all the major boxing software options are all safe to use in any game that allows software multiplexors for boxing.
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