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Old 07-01-2009, 01:49 PM   #1
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Thumbs up Hunter Macro - Revive, Call, or Mend Pet

Little Macro so you can use one button for all three.


Code:
#showtooltip [pet,dead] Revive Pet; [nopet] Call Pet; [pet] Mend Pet
/cast [pet,dead] Revive Pet; [nopet] Call Pet; [pet] Mend Pet
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Old 07-01-2009, 02:09 PM   #2
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Default Re: Hunter Macro - Revive, Call, or Mend Pet

I am so going to yoink this macro, thanks!!!
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Old 07-01-2009, 11:37 PM   #3
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Default Re: Hunter Macro - Revive, Call, or Mend Pet

I used to use this macro, and then lost it. Thanks for posting it so that I might start using it again.

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Old 07-05-2009, 04:31 AM   #4
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Default Re: Hunter Macro - Revive, Call, or Mend Pet

Here is something more cooler, 1 macro dose everything

remove /cast [combat] Heart of the Phoenix if you dont have it.

Code:
#showtooltip Mend Pet
/cast [nopet, modifier:ctrl] Tame Beast
/cast [combat] Heart of the Phoenix
/cast [nopet] Call Pet; [target=pet,dead] Revive Pet
/castsequence [pet,nomodifier,button:1] reset=15 Mend Pet, null
/cast [button:2] Dismiss Pet
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Old 07-05-2009, 09:55 AM   #5
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Default Re: Hunter Macro - Revive, Call, or Mend Pet

The first one can be optimized by removing the cruft after the showtooltip because the tooltips will show anyway (I think):
Code:
#showtooltip
/cast [pet,dead] Revive Pet; [nopet] Call Pet; [pet] Mend Pet
The second one can be optimized as well:

Code:
#showtooltip Mend Pet
/cast [nopet, modifier:ctrl] Tame Beast; [combat] Heart of the Phoenix; [nopet] Call Pet; [target=pet,dead] Revive Pet; [button:2] Dismiss Pet
/castsequence [pet,nomodifier,button:1] reset=15 Mend Pet, null
Mind you, I have never played a hunter so trying to optimize hunter macros might be a bad idea for me =)
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Old 07-06-2009, 10:26 AM   #6
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Default Re: Hunter Macro - Revive, Call, or Mend Pet

Only downside of this macro, if your pet dies in an instance and you run back, the game/macro will think you don't have a pet out and you'll have to manually revive or setup another macro just to revive
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Old 07-10-2009, 01:36 PM   #7
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Default Re: Hunter Macro - Revive, Call, or Mend Pet

Have you tested it? It's should still work when you try to call a dead pet, in that instance it will show as your pet is dead so It should still auto revive.
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Old 07-11-2009, 12:06 PM   #8
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Default Re: Hunter Macro - Revive, Call, or Mend Pet

Ya I've tested it, if the pet isn't displayed on the screen as Dead, then it will try to call it since it doesn't think you have a pet out. The macro will call and you'll see the message Your Pet is dead.
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Old 07-12-2009, 08:23 AM   #9
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Default Re: Hunter Macro - Revive, Call, or Mend Pet

Quote:
Originally Posted by Boiling View Post
Ya I've tested it, if the pet isn't displayed on the screen as Dead, then it will try to call it since it doesn't think you have a pet out. The macro will call and you'll see the message Your Pet is dead.
I've tried using this macro on my hunter and it just doesn't seem to want to work.

Once my pet dies I try and use this macro to revive him, heal him within one click, but it calls him and then i get 'You do not have a pet message', Has anyone fixed this yet?

/kingohh.
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Old 07-12-2009, 10:44 AM   #10
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Default Re: Hunter Macro - Revive, Call, or Mend Pet

Check out my Hunter Compilation thread, I found a fix.
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