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Old 07-06-2009, 08:21 AM   #1
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Default Hunter Compilation

I take no credit for these macros, I'm simply reposting them all in 1 location.
If you have any others post and I'll update it, and we can keep them all located in 1 thread.

Aspect Swapping
Code:
#showtooltips
/petautocastoff Cower
/castsequence !Aspect of the Hawk, !Aspect of the Viper
Pet Feeding
Code:
/cast Feed Pet
/use Wild Hog Shank
Note: You do not need to use this if you get the lesser glyph of pet mending that gives pets happiness.

Revive,Call, Mend Pet all in 1
*UPDATED*
-The modifier key allows you to hold down Control so this macro will ALWAYS cast Revive Pet. This is to make up for situations where your pet is dead, but not visible.
Also for instance, I put the macro in my numpad 2 key. In Pwnboxer you will have to set it to broadcast the keystroke Cntrl+Numpad 2

Code:
#showtooltip
/cast [pet,dead] Revive Pet; [modifier:ctrl] Revive Pet; [nopet] Call Pet; Mend Pet
Serpent Sting (Will not allow it to be recast on the same target, If you have the glyph to increase the duration, change to 21.)
Code:
#showtooltips
/castsequence reset=target,15 Serpent Sting, null
DIGG: http://digg.com/pc_games/Hunter_Comp...boxing_hunters
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Last edited by Tim; 07-24-2009 at 11:53 PM. Reason: DIGG IT!
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Old 07-06-2009, 03:26 PM   #2
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Default Re: Hunter Compilation

I love the hunter glyph that gives happiness when mending. It pretty much makes feeding a nonissue.
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Old 07-10-2009, 01:31 PM   #3
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Default Re: Hunter Compilation

Someone should sticky this
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Old 07-10-2009, 02:21 PM   #4
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Default Re: Hunter Compilation

Quote:
Originally Posted by Jarnie View Post
Someone should sticky this
I second that motion
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Old 07-11-2009, 11:56 AM   #5
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Default Re: Hunter Compilation

Anybody else have any macro's they'd like for me to add in here for Hunters or that are useful to hunters?
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Old 07-11-2009, 04:01 PM   #6
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Default Re: Hunter Compilation

Just a note about the Serpent Sting Macro is if you have the Glyph to increase the duration by 6 seconds change the number 15 in the macro to 21.
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Old 07-12-2009, 02:20 AM   #7
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Default Re: Hunter Compilation

Updated the mend/call/revive
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Old 07-12-2009, 12:35 PM   #8
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Default Re: Hunter Compilation

Very nice and helpful, thank you Boiling
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Old 07-12-2009, 01:50 PM   #9
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Default Re: Hunter Compilation

Quote:
Originally Posted by Boiling View Post
Serpent Sting (Will not allow it to be recast on the same target, If you have the glyph to increase the duration, change to 21.)
Code:
#showtooltips
/castsequence reset=target,15 Serpent Sting, null
Very Nice Macro... I use it all the time
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Old 07-14-2009, 01:10 PM   #10
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Default Re: Hunter Compilation

If I wanted to combine my Serpent Sting and Arcane Shot in one macro would this work:
Code:
/castsequence reset=target,15 Serpent Sting, Arcane Shot
or would I need the null in between them like this:
Code:
/castsequence reset=target,15 Serpent Sting, null, Arcane Shot
I am sorry guys for the generic macro questions. I never really utilized them at all except for specific boss fights so I am still trying to learn all the conditions of what can be done.

EDIT: Well the first one works..kind of. It will bring up Arcane Shot after I apply Serpent Sting but it wont stick to the 15 second timer for Serpent Sting. It will allow me to reapply it right away. Oh well, I just did them as two separate macros.

Last edited by Fattness; 07-16-2009 at 09:48 AM.
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