| | #1 |
| Senior Member Join Date: Sep 2009
Posts: 310
| ok i read ualaa's guide to /click, which is what got me interested in using /click for my team. I am trying to get things setup, but I keep getting errors in game "you can not cast this yet" or "already doing another action" I did the notepad thing and divided by 10 and got 2.6. this is what I want to play out warrior - charges -> bloodrage -> thunder clap -> devastate -> shield slam at the same time my elemental shaman is doing this x2 shamans - flame shock -> lava burst -> chain lighting -> lightning bolt would I be able to do this the way I wanted? or would I have do it another way to get it working correctly? and one more thing, if I put these macros on the actionbar, would I have to go through the whole castsequence for the spell if I click it? or can I just keep clicking the spell and it keeps firing off if it is not on cooldown or global cooldown? Last edited by burningforce; 11-29-2009 at 01:22 AM. |
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| | #2 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| There is macro syntax to surpress error messages; I'll look that up and post it. As far as the cast order, you can manually click any ability you want, irregardless of where it is in the sequence. However, the sequence can get stuck if you continue with it. Your sequences can have reset conditions in them, which once they reset lets them run fine. You could have reset=mod:alt ... to manually reset the sequence, but a spell with a cooldown is still on cooldown. That's why I don't like putting Devouring Plague into priest click sequences, its 20 odd seconds until you can re-use it, which messes up a sequence that tries to recycle shorter then 20 seconds. For the shamans, I'd go with: Flame Shock, 18 seconds x 2.6... = 46.8 (47 commas) Lava Burst, 8 seconds x 2.6........ = 20.8 (21 commas) Chain Lighting, 3.5 seconds x 2.6 = 09.1 (9 commas) Lightning Bolt from the spell book (as the fall through). #show /castsequence reset=target Flame Shock,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,, #show /castsequence reset=combat Lava Burst,,,,,,,,,,,,,,,,,,,,, #show /castsequence reset=combat Chain Lightning,,,,,,,,, #show /cast Lightning Bolt For the warrior: Bloodrage has a 60 second reuse timer, I would manually click this and not include it in any sequence. Devastate has no re-use cooldown, so I would reorder the macro to have this as the final fall-through move. Charge is only practical once per combat. I would have its sequence be Charge,Null. Further, if you tab through targets on multiple mob pulls, then take Charge out of the sequence entirely, and manually cast it. Thunder Clap, 6 seconds x 2.6 = 15.6 (16 commas) Shield Slam, 6 Seconds x 2.6.. = 15.6 (16 commas) Devastate, GCD #show /castsequence reset=target Charge, Null #show /castsequence reset=combat Thunder Clap,,,,,,,,,,,,,,,, #show /castsequence Shield Slam,,,,,,,,,,,,,,,, #show /cast Devastate Visit a target dummy, and tweak commas as necessary to fire off as soon as a spell is off of cooldown, or add commas if the dot is recast prior to expiring. |
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| | #3 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| You can suppress error messages with this: /script UIErrorsFrame:Hide() /Click MultiBarRightButton1 /Click MultiBarRightButton2 /Click MultiBarRightButton3 /script UIErrorsFrame:Clear() /script UIErrorsFrame:Show() |
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| | #4 |
| Senior Member Join Date: Sep 2009
Posts: 310
| great, thanks for the help ualaa ![]() i'll try this stuff out when i get home |
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| | #5 |
| Senior Member Join Date: Sep 2009
Posts: 310
| ok as soon as I push the key to start the /click macro, the shamans fire off flame shock, but I get an error message saying "spell not ready". this is just 1 keypress and thats all. so I assume that the macro is not functioning correctly. unless those errors are ok to have? I know the hide UI errors was posted, but I rather not have them occur. Do all the abillities try and fire off at the same time? or does it go through the abilities one by one? |
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| | #6 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| With the click sequence, you are attempting to fire off every spell all at once. So the Flame Shock executes, because it is the first to be called. However the Lava Burst, Chain Lightning and Lightning Bolts fail. The commas, tied to your spam speed control how long after a spell successfully executes, until it attempts to execute again. I'm usually on the Paladin screen (or druid screen on the only other team with a shaman on it), so don't see the spam much. But there are error messages for spells not ready as well. You can suppress the error messages if you want. |
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| | #7 |
| Senior Member Join Date: Sep 2009
Posts: 310
| ok thanks again ualaa |
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| | #8 |
| Moderator Join Date: Jul 2009
Posts: 1,213
| I wouldn't recommend getting rid of the error messages... they often provide valuable insight as to why something isn't working. |
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| | #9 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| I don't suppress them at all, in my UI. But, I can see suppressing the error messages, once you have it tweaked, and while it is working fine. You get the error messages on every cast, even when it is going as you want it to. |
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