| | #1 |
| Senior Member Join Date: Jul 2009 Location: Emerald City
Posts: 126
| Does anyone know of an add on that will auto delete grey items... one that would allow you to set a cost value, so that anything less than a certain value will auto delete without confirmation
__________________ Teál Still working out my team.... |
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| | #2 |
| Senior Member Join Date: Jun 2009
Posts: 860
| Loot Filter might.
__________________ Check out my brand new stream http://www.roshinko.com I'll be posting up a day-by-day blog-style series as I continue to expand and develop it. Be sure to multibox with Pwnboxer Multiboxing Software just because its better than the rest. |
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| | #3 |
| Moderator Join Date: Jul 2009
Posts: 1,213
| sell it all! every copper helps imo |
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| | #4 |
| Member Join Date: Oct 2009
Posts: 41
| I'm using Loot Filter and it works well enough. It hasn't been updated since May but if all you need is auto-deletion of grey items, it seems to work "most" of the time. It has a lot of configuration options and you can even manually configure items for deletion by name. Loot Filter - WoW AddOns - CurseForge.com
__________________ --- Team Faeil <Quinquevirate> Faeil Protection Paladin (80) and Einya Discipline Priest (80) Haille (80), Malaia (80) and Malaena (80) Elemental Shaman |
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| | #5 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| Jamba has the option to auto sell greys. You can have it set exceptions. But that is not deleting, although with the inventory space of a full team it is a lot more gold earnt. |
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| | #6 |
| Senior Member Join Date: Jun 2009
Posts: 860
| Is there any kind of mod that will start dumping greys at a certain level of bag capacity? That could be useful.
__________________ Check out my brand new stream http://www.roshinko.com I'll be posting up a day-by-day blog-style series as I continue to expand and develop it. Be sure to multibox with Pwnboxer Multiboxing Software just because its better than the rest. |
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| | #7 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| I had a macro, for soul shards. Clicking the macro would cast Drain Soul. It would also pick up the cursor item, in a specific bag slot and delete the item. That is not exactly what you want. But if you have a 20 slot bag, and run a similar macro which deletes everything in slots 16-20, you could pretty much keep your inventory relatively empty. However, the macro will destroy whatever is in that position. I think you will now get a confirmation box, which you have to type "delete" into, to destroy epic items, not sure on rares (blues) or uncommon (green) items. If you're interested, I'll check my old system. Chances are, its still there in my saved macro file. |
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| | #8 |
| Senior Member Join Date: Jun 2009
Posts: 860
| Are macros able to look at gear quality?
__________________ Check out my brand new stream http://www.roshinko.com I'll be posting up a day-by-day blog-style series as I continue to expand and develop it. Be sure to multibox with Pwnboxer Multiboxing Software just because its better than the rest. |
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| | #9 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| I do not believe so. Just like you cannot make a macro which will buff, based on existing buffs. Or which will choose which heal to use, based on the amount of life you have remaining. |
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| | #10 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| Untested... Two scripts, the first is supposed to "use" all grey items in your inventory, presumable to sell at a vendor. The second is supposed to "use" all green items in your inventory, not sure how this would help, possibly "use" whites for quest items might be helpful if it could be adapted. Alternatively, could use this to transfer Greens to your DE toon. Greys: /script for bag = 0, 4 do for slot = 1, GetContainerNumSlots(bag) do local name = GetContainerItemLink(bag,slot) if name and string.find(name,"ff9d9d9d") then DEFAULT_CHAT_FRAME:AddMessage("Selling "..name) UseContainerItem(bag,slot) end end end (^^1 liner no break^^) Greens: /run for bag=0,4 do for slot=1,GetContainerNumSlots(bag) do local texture,itemCount,locked,quality=GetContainerItemI nfo(bag,slot) if quality==2 then UseContainerItem(bag,slot) end end end Last edited by Ualaa; 12-06-2009 at 11:25 PM. |
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