| | #1 |
| Member Join Date: Dec 2009
Posts: 46
| When you move to a new server to multibox there is a serious lack of resources. Multiboxing teams never have enough coin to buy skills, spells, and food when they first get started. There are several ways to deal with this. One way, is to simply buy the most necessary spells and leave the rest. For instance, keep current with the best healing spell on your healer and the most powerful dps spell on your dps toons. Buy a decent shield for your tank, and you should be set until you start making some gold. Another tactic that I have chosen is to simply spend a few hours making a DK on a new server. It does not take long to run a DK through the starter quests and get into the real world (of Warcraft). During that time, I usually come out with about 30 gold. Then, if I take him to HF Peninsula and run him to lvl 60, I normally have 100 gold by that time. This means I have enough starter gold to play my multibox team, and I have a boosting toon on a new server. Last edited by eqdude; 01-22-2010 at 03:05 PM. |
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| | #2 |
| Senior Member | Running SM for cloth and drops is OK, selling SM and Stocks runs is decent too. Take skinning and mining if you really want to cook. Low to mid level stuff is crazy. Mithril bars are 7g each on my server!
__________________ Coltimar | Marlun | Teetoe | Jermayne | Jackea Mychul | Coventar | Rasteel | Staid | Necrutia My multiboxing blog Welcome to the nut house - Multiboxing streaming channel I use ISBOXER for most of my boxing needs. |
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| | #3 |
| Senior Member Join Date: Aug 2009 Location: Arlington Texas
Posts: 201
| I just started on the Fenris server. I have 2 toons and both are gatherers skin/leather and herb/alch. On Fenris alliance light leather is 20g per stack, totally outrageous. So at level 10 I am farming leather. I usually I farm small eggs as they sell well but leather is more profitable. In addition if you have the patience farm the deviate delight recipie (1200g on Fenris) sells for bunch but drop rate is .1% or less. But I am killing skinnables so I am making money. If all else fails, beg it works sometimes. Or join a clan and then beg for charity. I usually dont do this but did join a clan and asked for a small stake for bags and such. Most time peeps dont begrudge you for a small amount. If you want to be bored out of your gourd you can always play the AH, buy low and sell high. But I would rather quest and adventure. Never made a DK, Im having too much fun with normals classes. There is always a way to get cash if ya look ahrd. |
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| | #4 |
| Senior Member | i make a DK to get easy cash it worked,
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| | #5 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,263
| I like the idea of a DK for immediate starter gold. As a boxer, we could do a DK per account. It takes about as long to raise a gathering skill, as you level. As it does to level ignoring the skill, and then concentrate on the gathering skill. Skilling up a gathering skill while leveling will slow the progress quite a bit. But this is recommended anyway, at least for the first team. Because you get a lot more resources while leveling. I would go with a strong PvE team for the first set of toons. Include alchemy, blacksmithing, enchanting, inscription, leatherworking, jewelcraft and tailoring on the team. Which leaves one toon each for skinning, herbalism and mining. Over time, you will acquire recipes from drops and faction rewards, which will make you decent gold, as will using cooldowns. A strong PvE team, will eventually make you a lot of gold, to support your other teams. I would recommend: 1x Prot Paladin. 1x Destro Warlock. 3x Elemental Shaman. |
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| | #6 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,528
| So lets say you are brand new to Wow, starting out from complete scratch. What would you recommend as the best way for people to make gold? |
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| | #7 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,263
| I won't recommend buying gold, but that has to be the easiest. You are brand new, so lacking a level 55 on any realm, creating a death knight is out of the question. Which gets you five (I'm assuming 5-box) level ones. Either faction works, as you don't know anyone. PvE will be much easier for the leveling up process. But PvP will be more fun down the road. If it is a brand new server, without higher levels, PvP becomes more attractive as you become much less susceptible to ganking. I'd go PvP on a new server, or PvE on an existing one and consider a transfer afterwards. You would want to research your server some. To end up with one, where the other faction has more toons then you yours. But where your faction has in the neighborhood of 45% of the population. That way you will have frequent world pvp, but won't automatically lose once their reinforcements arrive. You could research the battlegroup as well, and be on the side with fewer toons for shorter queue times. Once you have your home decided, you need to actually level. I would go with the seven production skills. And the three gathering skills. Alchemy, Blacksmithing, Enchanting, Inscription, Jewelcrafting, Leatherworking, Tailoring, plus Skinning, Mining and Herbalism across the team. If you are on an established PvE realm, low level gathering items will sell for a premium, which should greatly alleviate your level based training. My goal would be maximum level, and trade skills as high as possible before Cataclysm. Warcraft expansions are complete gear resets, so you'd be on equal footing. At this stage in the game, you have serious issues catching up to raiders so you have the gear score to get into raids to get achievements; similarly, arena against teams in Furious and Relentless is a horrible experience as a new toon or group of toons. With Cataclysm, level your PvE based team. Tank + 3x DPS + 1x Healer. Or Tank + 4x DPS (3 of whom can heal). Pursue instances and factions, for the recipes. With even a small amount of gold, you can slowly buy mats and create finished goods, which is probably the absolute best gold, long term. If you are short of gold leveling up. Pick a few key spells per toon, to keep at maximum level. Once you get to 60+, you are generally good on gold, and can go back to purchase other spells relevant to your spec. The ideal would be to play on a server with several other boxers of your faction. They can understand your issues and give suggestions for problems they faced. I know, for example, Legion of Boom (on Kil'Jaeden, alliance side) does regular raids, with five 5-boxers. Having access to raid content as a boxing team, with other boxers... that would be quite fun too. |
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| | #8 |
| Member Join Date: Dec 2009
Posts: 46
| I don't recommend multiboxing to someone that is brand new to the game. I think a person will be a much better multiboxer if he learns some of the basics of the various classes and the dynamics of battlegrounds before trying to multibox. I certainly would not want to be in a BG with a newb multiboxer on my side that had never been in a BG as a solo player. He probably would not even understand the objectives of the Battleground. Having said this, it is much easier to gather resources and keep up with the cost of leveling if one is playing solo. For instance, the gathering quests are not a problem for a solo player and he doesn't have to split the value of each drop five ways. |
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| | #9 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,263
| I would agree with one-box a toon, probably a Paladin or Feral druid, to at least the low 70's. That teaches you the game, and the basic mechanics of play. While giving you a decent booster, for RAF with the other four accounts. Plus you get several granted toons on your main account. You could have the Pally/Druid as the tank for 2-3 teams, and maybe have 2-3 toons (from granted levels) on the Pally/Druid account to group with additional boosted toons. With one toon already somewhat leveled, you get a lot more out of RAF. And know what you are doing, what might be fun etc. The resources can go both ways. One boxing, you get 100% of the value of a drop for a single toon. But you only win 20% of the drops. Five boxing you get 100% of the drops. But each toon only gets 20% of the value of each dropped item. |
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| | #10 |
| Senior Member Join Date: Aug 2009 Location: Arlington Texas
Posts: 201
| A fresh start, I would box 2 toons if possible. Two toons are manageable and still learn the mechanics of the toons and increase survivability and the have twice the gathering capabilities. We could make more but, then we get into being manageable and the new player might get confused easier. I believe for a new player that surviving is pretty big on the list. A tank and a DPS would work well. I’m thinking a pally and a lock, of course I’m biased to these two. A pally has benefits of healing and raising from the dead and being a tank. The lock provides a semi tank in the demon and some good DPS ability. I like the demon because it is a throwaway when you are in a tight spot. I would recommend Herbalist/Alchemist and Skinning/Enchantment for the profession combos. Skinning is easy, levels easily and brings in ready cash. Enchants give you the ability of converting the junk greens to cash or mats for personal enchants. Herbalist is the same mats or cash. Alchemist makes nice pots and elixirs to enhance your team or convert for ready cash. I always like weak trolls blood for cash on Horde side. Above all get bags, bags are your friend, the bigger the bags the more junk you can sell. And for a scratch starting toon cash is important. As soon as you make your toons join a clan, a friendly guild. Guilds will help you along the way and if you are nice and such may help you out in a small grubstake. I find 3 to 5 gold and some junk stuff (junk to higher levels) will boost you on your way. When I beg I don’t ask for a certain amount but ask if they can help me with some bags and low level junk. And yes its begging, but the Guildies usually are happy to get rid of junk. I used to spend about 30g on a newbie just because I could, people I did not even know. I don’t like persistent beggars but don’t mind peeps asking a few times for help. Start by killing all skinnable animals and doing quests and along the way look for herbs. Then as you progress through the lower levels continue to skin and herb hunt. Sell the skins on AH and keep herbs. Upon reaching level 9 go exploring for flight paths. Level 9 you can revive at angel w/o penalty. And the flight paths will help you a bunch. As soon as you can spare 5/10g get a port to Shat and make an inn there your home. This will allow you even more flexibility in traveling and getting recipes and hard to get items. For a good gold payoff farm the Deviate Delight Recipe in the Barrens as it sells for a mint. It has a poor drop rate but you will level and if you kill skinnables you will end up with some gold while you do it. There are some good quests in the Barrens, even for Alliance. Now the question is whether or not the person wants to experience the game or just level fast. To get some good equipment I would suggest trying to get some escorts through some low level instances. This can provide you with equip for you and mats for your chanter. Typical asking prices are like 5/10 gold per run, or free if a player is bored or charitable. It will be easy to get some good equip and 200/300g by level 15/20 if done right. |
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