| | #1 |
| Senior Member Join Date: Aug 2009 Location: Vancouver BC
Posts: 503
| I multibox 3 druids and i'm wondering how to swap between wrath and starfire depending on how your lunar or solar energy is standing, since you get 25% more damage for the opposite energy for the spell used. |
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| | #2 |
| Senior Member Join Date: Aug 2009 Location: Vancouver BC
Posts: 503
| For the time being I have created two macros, one that does nature damage when solar is active, and one that does arcane when lunar is active. But if there is an IF, ELSE, script that can be programed then that would be great! |
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| | #3 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| Cannot use IF/AND/OR type language in a macro. Blizzard removed those types of macros in the major patch prior to Burning Crusade. You can go with a pair of macros like you have. Not sure if Pwnboxer supports keymapping or toggles, but that would be ideal. As in spam one key for DPS, but when a given druid gets their Lunar or Solar eclipse, you press their toggle and they switch to the other (output) hotkey, while you continue to spam the first key. Then you have a toggle per druid, so you can manage their eclipse state individually. Combine that with an addon like Power Aura's which you set to display an image or text at full Lunar or Solar power. Alternatively, you could just be lazy. Approximate that after "x" casts of Starfire you will have achieved an Eclipse. At which point your macro then does "x" casts of Wrath. That won't be as powerful, but it'll get the job done. And you'll be free to concentrate on your tank and healer, while the DPS dps's. |
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| | #4 |
| Senior Member Join Date: Aug 2009 Location: Vancouver BC
Posts: 503
| Yeah I'll look into the bar toggle idea, like put each in the same spot and just switch when it switches over. However I've been trying to keep the power even between the druids and if i need to reset it i just switch their spec. Currently its 3 druids only so i'm just concentrating on the three dps's so no instance runs yet till i get the other two accounts, still about 6 months down the road, not too worried about that yet. |
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| | #5 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,768
| How are you liking the druids in 4.0 anyway? Are the changes for Balance still ok, or do you feel nerfed? |
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| | #6 |
| Senior Member Join Date: Aug 2009
Posts: 195
| More Op Than before i think |
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| | #7 |
| Senior Member Join Date: Jul 2009 Location: Goldshire, Wakefield England
Posts: 705
| i dont like feral tank druids but the new bookmin is awesome |
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| | #8 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| Yeah, Feral went from second on AoE pulls (behind Prot Paladin)... with one button Swipe spam, to probably the worst multi-target threat of all tanks. They're still very high DPS as a tank, a ton of health and armor (physical mitigation), strong single target threat... and 90% of a melee DPS spec, with the same toon. Plus can dual-spec to Healer, if you so desire. Feral has a ton of damage, both burst from stealth and sustained via bleeds. They get most of the druid toys. Berserk is nasty in both Cat and Bear, and is an extra defense against Fear... which can be the bane of boxing without Tremor totems. Boomkin has superb AoE, decent single target DPS, a bit lacking on controlled burst. Instant cast root (glyphed) and Solar Beam which will prevent virtually all escape mechanics will rock. Chances are 3x Exploding Mushrooms, per druid, will be fun too. Either spec, can go Resto... which is a strong PvE healer and probably the top PvP healer at the moment. |
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| | #9 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,768
| Silly question, but for the Mushrooms, you have to wait until Cata comes out for that, right? |
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| | #10 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| Unfortunately, yes. I forget the level, but they're either an 81, 83 or 85 spell that druids get. You get the spell to detonate the mushrooms at the same level, and can have up to three mushrooms out at once. So 3 shrooms per druid, or 12/15 in total (assuming 4/5 druids), with some kind of AoE damage on them. Boomkin is already the king of aoe, more so with this. |
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