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Old 07-02-2010, 05:31 AM   #1
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Default Big Bad Wolf dual box?

Hey,

I was dual-boxing Karazhan on my Feral Druid / Holy Pally combo with PwnBoxer and everything went really smooth through Attumen, Moroes and Maiden.. But then I get to the theatre event and it's the Big Bad Wolf.

I can't figure out how to do this If he chases my druid, it's ok, except EXTREMELY slow since I get like 2 seconds of DPS between being chased and being feared. But as soon as my paladin gets chased, there's no healing since the red riding hood mode silences you completely and he gets hits in even if I run in a circle. Now, my druid being melee I also can't DPS when this is going on.. So even if I survive on my paladin, it's 0 DPS and it's possible that straight after the running mode you get feared and instantly out of fear it picks the paladin again

Arh, any ideas?
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Old 07-02-2010, 05:45 AM   #2
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Default Re: Big Bad Wolf dual box?

Try using Interact With Target to make your guys regroup by attacking the boss, that should help a lot when feared.
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Old 07-02-2010, 05:47 AM   #3
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Default Re: Big Bad Wolf dual box?

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Try using Interact With Target to make your guys regroup by attacking the boss, that should help a lot when feared.
Interact With Target? I don't see anything like that on the PwnBoxer window?
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Old 07-02-2010, 09:21 AM   #4
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Default Re: Big Bad Wolf dual box?

It's in WoW's keybindings in the Targeting section.
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Old 07-02-2010, 10:38 AM   #5
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Default Re: Big Bad Wolf dual box?

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It's in WoW's keybindings in the Targeting section.
Hmm, I'm not sure how this helps though? It's same as just typing /startattack , my char is still out of range facing a wall somewhere?
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Old 07-02-2010, 11:29 AM   #6
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Default Re: Big Bad Wolf dual box?

Interact with target causes the character to perform the same action as right-clicking on the target. Which against an enemy will begin melee attacks. This is combined with the click-to-move option in WoW. Which will cause your character to move where you click (i.e. to your target).

So, if you spam the Interact with Target button, your melee characters will constantly be running to where the target is. This will effectively chase the Big Bad Wolf.
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Old 07-02-2010, 01:38 PM   #7
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Default Re: Big Bad Wolf dual box?

Click to move, eh.. Never thought about using that. I'll give it a whirl. Thanks.
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Old 07-09-2010, 07:50 AM   #8
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Default Re: Big Bad Wolf dual box?

Figure it out DJ Mike?

I'm thinking about setting up a video exclusively on how to do this.
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Old 07-09-2010, 08:23 AM   #9
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Default Re: Big Bad Wolf dual box?

Yes, I think I figured it out, but that boss in particular was too much work, I'll probably go again now that it has reset and just hopppeeee it's changed :P
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Old 07-09-2010, 10:42 AM   #10
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Default Re: Big Bad Wolf dual box?

Quote:
Originally Posted by Tim View Post
Try using Interact With Target to make your guys regroup by attacking the boss, that should help a lot when feared.
Don't forget to enable clicky to move too...
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