| | #1 |
| Senior Member Join Date: Nov 2009
Posts: 221
| The following is a snippet of valid pwnboxer keymapping configuration Code: {
"Active Window" : 0,
"Input Key" : "Alt + Up",
"Output Key" : "None",
"Output Window" : 0
},
{
"Active Window" : 0,
"Input Key" : "1",
"Output Key" : "Num1",
"Output Window" : 0
}
In the interests of complying with the Law of Least Surprise, I'd like to suggest that pwnboxer do one of two things:
While the first is probably easier, the second would provide a much more powerful set of capabilities to the user, and is certainly my preference. Thoughts?
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| | #2 |
| Senior Member | I ran into this identical situation last night.
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| | #3 |
| Senior Member Join Date: Nov 2009
Posts: 221
| WTB blue post
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| | #4 |
| Senior Member Join Date: May 2010
Posts: 125
| Bump. Relates to my question Feature request: User-independent mapping Last edited by fogy; 05-18-2010 at 07:13 PM. |
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| | #5 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,768
| I'm not 100% sure about your question, but the remapping is for key broadcasting, which means you can only remap keys to windows you are broadcasting to. |
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| | #6 |
| Senior Member Join Date: Nov 2009
Posts: 221
| But it's a small abstraction to see pwnbxer "broadcasting" to all the games, not just the slaves, which leaves my original question unanswered. Pwnboxer is already sitting between me and WoW. I just want to sit between me and all the clients equally.
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| | #7 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,768
| Okay so you lost me here heh, what is your original question? You want to make a key remapping have an option to send no key to a slave window VS sending a key? |
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| | #8 |
| Senior Member Join Date: Nov 2009
Posts: 221
| No, that already works. I want the keymapping rules to apply to all windows equally, not treat the main window as a special case. That way if I want to map '1' to '2' or map '1' to 'do nothing' on my main window I can.
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| | #9 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,768
| It isn't so much treating the main window specially, it is more about how windows works. Pwnboxer broadcasts the keystrokes to other windows, which means it doesn't change what you do to your currently selected main window. While that would be possible, that would require the program to do things Blizzard doesn't want done to the wow.exe program. Pwnboxer is built using very safe programmatic methods, so doing things that Blizzard has stated is a no no, is, well, a nono |
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| | #10 |
| Senior Member Join Date: Nov 2009
Posts: 221
| That argument is spurious in the case we're discussing, Tim. If it is acceptable under the ToS to transform a single key event into a different single key event before sending it to a secondary window, it is equally acceptable to do it before sending it to the main window. You're already doing things to WoW.exe to make that happen. I'm just asking for you to do them consistently.
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