| | #1 |
| Junior Member Join Date: Apr 2010
Posts: 8
| Hopefully I just have a configuration issue, but I cannot seem to get key remapping functions to work as expected. What I'm doing is trying to get the same functionality as I have with autohotkeys (not running at the same time) in Pwnboxer. So when I press <ctrl> + <1> on my main toons window, I would like that translated to <1> on the minion toons. I go into "Configure Key Remapping" and for a simple test added this: Code: If "Game 1" selected, transform "Ctrl + 1" into "1" on "Game 2". Thoughts? I read through the other forum posts about Key Remappings, but nothing seems to stick out as wrong on my config. Thanks, Nather. |
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| | #2 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,767
| That would send 1 to Game 2, correct. You also need 1 in the broadcast list. |
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| | #3 |
| Junior Member Join Date: Apr 2010
Posts: 8
| Correct, when I press <ctrl> + <1> in game 1, I want only <1> to be sent to game 2. And I want this to be done for 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -, = as well. Basically, I want to control the main action bar of game 2 independently of game 1. Here's what I want to duplicate from AutoHotKeys, as I make a transition to Pwnboxer. Code: ~^1::ClonesPush("{1 down}{1 up}")
Adding the numbers 1, 2, ... to the broadcast list does undesirable things. I don't want <1> on game 1 to be broadcast to game 2 at all. |
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| | #4 |
| Senior Member | I am not sure how to solve your issue, but why not just have Ctrl + (1 - =) bound to main bar buttons on each toon. It sounds to me like you don't need key remapping at all.
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| | #5 |
| Junior Member Join Date: Apr 2010
Posts: 8
| I had thought about that as a quick temporary fix, but I do play both the main toon and minion toon separately at times. I'd rather not go tweaking the key bindings in each account less I forget what tweaks I made in which account. Maybe I'm just not understanding what exactly the Key Remapping is supposed to do? Perhaps you can explain the how this should work in normal use cases, and from there we can figure out how to make it work in the fashion I'm looking for. |
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| | #6 |
| Senior Member | You are understanding it correctly, however both the key you press in the main game, and the key you turn it into do indeed have to be broadcast. Something other than "1 - =" would need to be used to not have the undesirable effects. I am not sure about why it isn't working for you though. Test it this way... In the "Configure Keys" dialog, uncheck "Broadcast only these keys". This has the effect of broadcasting EVERYTHING. Does your keyremap work now? Do ANY keys broadcast at all? Can you post a screenshot of your keyremapping and a list of keys from your broadcast list from inside your Pwnboxer.cfg file? This should be a good start!
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| | #7 |
| Junior Member Join Date: Apr 2010
Posts: 8
| Okay, tried it with broadcast everything, and the Key Remapping still doesn't work. In trying to put together the information you asked for, I noticed this: Code: "Key Remapping" :
{
"Enabled" : false,
"Items" :
[
{
"Active Window" : 0,
"Input Key" : "Ctrl + =",
"Output Key" : "=",
"Output Window" : 1
},
I'll try to get screenshots together and uploaded somewhere sharable. Thank you for spending time to help me with this! |
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| | #8 |
| Junior Member Join Date: Apr 2010
Posts: 8
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| | #9 |
| Junior Member Join Date: Apr 2010
Posts: 8
| Okay, real weirdness. Opened a chat in game 2, then from game 1 pressed <ctrl> + <1>, and in the chat frame, a 1 appears. So the 1 is getting pass properly, but it is not activating the primary action bar where 1 is assigned in the WoW configuration. |
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| | #10 |
| Senior Member | What happens when you go to Game 2 and manually press "1". Does the spell fire?
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