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Old 04-17-2010, 03:20 AM   #1
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Default Pwnboxer keymapping issue

Hopefully I just have a configuration issue, but I cannot seem to get key remapping functions to work as expected. What I'm doing is trying to get the same functionality as I have with autohotkeys (not running at the same time) in Pwnboxer. So when I press <ctrl> + <1> on my main toons window, I would like that translated to <1> on the minion toons. I go into "Configure Key Remapping" and for a simple test added this:
Code:
If "Game 1" selected, transform "Ctrl + 1" into "1" on "Game 2".
Is that correct? I would think so. I also made sure that under "Configure Keys" that <Ctrl + 1> is in the broadcast list. What happens is nothing on any of the WoW windows.

Thoughts?

I read through the other forum posts about Key Remappings, but nothing seems to stick out as wrong on my config.

Thanks, Nather.
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Old 04-17-2010, 01:05 PM   #2
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Default Re: Pwnboxer keymapping issue

That would send 1 to Game 2, correct. You also need 1 in the broadcast list.
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Old 04-17-2010, 02:57 PM   #3
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Default Re: Pwnboxer keymapping issue

Correct, when I press <ctrl> + <1> in game 1, I want only <1> to be sent to game 2.
And I want this to be done for 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -, = as well.
Basically, I want to control the main action bar of game 2 independently of game 1.
Here's what I want to duplicate from AutoHotKeys, as I make a transition to Pwnboxer.
Code:
~^1::ClonesPush("{1 down}{1 up}")
Added <1> to the broadcast list, pressing <ctrl> + <1> on game 1 still does not press <1> on game 2.
Adding the numbers 1, 2, ... to the broadcast list does undesirable things. I don't want <1> on game 1 to be broadcast to game 2 at all.
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Old 04-17-2010, 03:56 PM   #4
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Default Re: Pwnboxer keymapping issue

I am not sure how to solve your issue, but why not just have Ctrl + (1 - =) bound to main bar buttons on each toon.

It sounds to me like you don't need key remapping at all.
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Old 04-17-2010, 04:45 PM   #5
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Default Re: Pwnboxer keymapping issue

I had thought about that as a quick temporary fix, but I do play both the main toon and minion toon separately at times. I'd rather not go tweaking the key bindings in each account less I forget what tweaks I made in which account.

Maybe I'm just not understanding what exactly the Key Remapping is supposed to do? Perhaps you can explain the how this should work in normal use cases, and from there we can figure out how to make it work in the fashion I'm looking for.
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Old 04-17-2010, 04:55 PM   #6
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Default Re: Pwnboxer keymapping issue

You are understanding it correctly, however both the key you press in the main game, and the key you turn it into do indeed have to be broadcast.

Something other than "1 - =" would need to be used to not have the undesirable effects.

I am not sure about why it isn't working for you though.

Test it this way...

In the "Configure Keys" dialog, uncheck "Broadcast only these keys".

This has the effect of broadcasting EVERYTHING.

Does your keyremap work now?

Do ANY keys broadcast at all?

Can you post a screenshot of your keyremapping and a list of keys from your broadcast list from inside your Pwnboxer.cfg file?

This should be a good start!
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Old 04-17-2010, 05:19 PM   #7
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Default Re: Pwnboxer keymapping issue

Okay, tried it with broadcast everything, and the Key Remapping still doesn't work. In trying to put together the information you asked for, I noticed this:

Code:
"Key Remapping" : 
	{
		"Enabled" : false,
		"Items" : 
		[
			
			{
				"Active Window" : 0,
				"Input Key" : "Ctrl + =",
				"Output Key" : "=",
				"Output Window" : 1
			},
The "Enabled" flag set to false has me concerned. How do I set that to true, other than edit while Pwnboxer is not running?
I'll try to get screenshots together and uploaded somewhere sharable.

Thank you for spending time to help me with this!
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Old 04-17-2010, 05:28 PM   #8
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Default Re: Pwnboxer keymapping issue

Screenshots of the configuration windows
ConfigureKeys01.png
ConfigureKeys02.png
KeyRemapping.png
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Old 04-17-2010, 05:44 PM   #9
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Default Re: Pwnboxer keymapping issue

Okay, real weirdness. Opened a chat in game 2, then from game 1 pressed <ctrl> + <1>, and in the chat frame, a 1 appears. So the 1 is getting pass properly, but it is not activating the primary action bar where 1 is assigned in the WoW configuration.
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Old 04-17-2010, 06:04 PM   #10
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Default Re: Pwnboxer keymapping issue

What happens when you go to Game 2 and manually press "1".

Does the spell fire?
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