| | #1 |
| Member Join Date: Dec 2009 Location: Augusta, GA [7o6]
Posts: 30
| I would like to be able to set up only certain regions that will mouse repeat. Areas on the screen where if you are moused over the active area it will send clicks, and movement. When you are not over an active area there is no clone sent. To take it one step further I would like to be able to set different areas for different clients, so maybe account 2 has areas over 2 bars in on the right lower. account 3 has active areas in bottom middle and so on. This way even if you had the same spells on the same bars on all 5 toons you could click the button and only have it fire on 2 of the accounts at most.. handy for those that click. Also can you make an option to ONLY broadcast the button clicks, not the pointer? I like to put spells on mouse buttons 3, 4 & 5 but I dont want to worry about accidentally clicking an icon in the process. if this has been mentioned before, I appologize -HB |
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| | #2 |
| Senior Member | This is akin to "repeater regions" in IS Boxer.
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| | #3 |
| Senior Member Join Date: Oct 2009
Posts: 194
| To think it would be easier to make it so you can just make a keybind that will ground target. I never could figure out how you can do that in wow, I know all other mmo i've played have some setting that lets you target based on location in world with cordinates vs moving mouse around. For example, cord 0.0 would be at feet 1.0 would be 1 foot in front of you. etc. |
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| | #4 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| At one point you could ping the mini-map in wow, and use that as the target point for a ground target spell. Currently, our choices are to mouse broadcast, or switch to each window (whether that is a PiP swap, or just moving the mouse to that region) and manually target with each toon. Mouse broadcast is definitely the best option for this. |
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| | #5 |
| Senior Member | And they are addons/macros you can get to "sync" the views on all toons so they all target approximate the same area when moving your mouse around while mouse broadcasting... (I have never used this personally, but I am sure I have heard of this)
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| | #6 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,421
| In general, game UI elements such as clicking dialogue boxes to accept things, or spending talent points can be extremely accurate as they are in the same position on each screen. Some software is better then others at broadcasting, but aside from Keyclone all of the major options can do this to one degree or another. Other game elements such as characters or objects will vary in your accuracy according to view distance and angles etc. You can save a set of predefined views and call them in your wow macro, which is on the same keybind as whatever turns on mouse broadcasting. Or alternatively, enable broadcasting, press your hotkey for the spell -- which includes the camera angle/distance sync, then click your target area and turn off broadcasting. The "repeater region" or whatever it will be called in Pwnboxer is a very different feature from general mouse broadcasting. But both features can add a lot to a boxing program. |
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| | #7 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,768
| Interesting that this is brought up because we have something like this currently in development, however, what I will be releasing is quite a bit more advanced than just repeating mouse movements over certain areas. I believe you will be HIGHLY pleased. PS: Muffin keep it s3cr3t! |
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| | #8 |
| Senior Member Join Date: Nov 2009
Posts: 221
| So mouse broadcasting for any duration will no longer crash WoW on me?? Eggcellent!! |
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| | #9 |
| Senior Member | ZOMG I IZ IN TEH KNOW!!!!! s3cr3t IZ I!
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| | #10 |
| Member Join Date: Dec 2009 Location: Augusta, GA [7o6]
Posts: 30
| I have been thinking about this more, if it were possible to have the active area boxed, and then link that to a zoom, I'm calling it zoom because that's what it's called in PwnBoxer. I have been using it at 100% with some pbcfg tweaks so I think of it as a window. So lets say you draw a box that perfectly outlines a cast bar on game 2. You then draw the same box on game 1 (leader) but you can place it neatly above one of youre own bars. Now if you could then activate this window as an active area for mouse broadcasting this would turn the window into a mirror. Effectively giving you a virtual bar to game 2 on game 1. You can sorta do this now if you don't mind clicking random things on other clients while you're clicking your own objects. But what I would like is the ability to add extra windows or mirrors "zooms" If "active mirrors" can be added it would be nice to be able to make more complex shapes just by overlapping 2 boxes, and merging. But that's more cosmetic I would just be glad to have the ability to pinpoint which mouse clicks would get sent, and where. With this method you could have 5 acct cast bars on one screen. Currently I only use the zoom window over 1 slave to watch node tracking. I use square minimaps so I have 2 side by side, 100% zoom they look identical. My Master has herbalism and skinning. So I track herbs and 1 slave tracks minerals. I'm making use with what I have, but there is so much potential here.
__________________ -HB |
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