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| Junior Member Join Date: May 2010
Posts: 10
| Hi guys, I appologize if this has been answered already. This is my first post and I didn't see anything that asked or answered the question that I have. I set up two accounts and I have a few buttons on button bar #1 (using bartender4) on both accounts. I set up '1' thur '0', and '-' and '=' to broadcast along with the "basic sample" keys. If I press a button on the button bar using the mouse, the action occurs on the window that I issued the action but it doesn't get passed. If I press the coorsponding button on the keyboard that maps to the action, it occurs in both windows. So my question is: is it possible to broadcast a key based on it being mapped on the button bar without changing my button bars to "press a key" that happens to be mapped in both windows? Thanks guys |
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| | #2 |
| Senior Member | You have a couple options here. 1) Dockable Clickmaping in Pwnboxer 2) Programable Gaming Keyboard (I personally use a combination of both) Dockable Clickmapping allows you to create virtual buttons that can be moved around that when click transmit a predefined keystroke (for example Alt + Ctrl + 1) to all WoW windows. You would then bind that keysequence to a button in WoW. You can see an example of how I use them for healing here: Pwnboxer healing question A programmable gaming keyboard (i.e. I use the Logitech G19 but manu people use older models which work just as good and depending on your opinion better) gives you some extra keys you can progam. For example there is a key on the G19 labeled "G1" and I have that mapped to the keystroke of "Alt + Ctrl + 1". Then in my WoWs I setup a button with they key sequence. While I play and I hit the "G1" key on my keyboard, the button in my WoWs that is bound to "Alt + Ctrl + 1" is pressed.
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| | #3 |
| Junior Member Join Date: May 2010
Posts: 10
| I do like the dockable click mapping. I may play around a little with the "click" macro command, but I have a feeling that dockable click mapping will be the way to go. Thanks for the info! |
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| | #4 |
| Senior Member | The /Click macro command just clicks another button. You still have to have something that presses the button the /Click macro is attached to, then you are back at square 1.
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| | #5 |
| Junior Member Join Date: May 2010
Posts: 10
| Basically I would have button bar #1 on all toons setup with the main actions that I would want them to do. Then a second button bar would have buttons setup to do "click" and the 1-0,-,=. When I click anything on the second bar it would do the click which happens to be associated with the first button bar and it would also broadcast the key to the other windows... right? |
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| | #6 | |
| Senior Member | Quote:
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| | #7 |
| Junior Member Join Date: May 2010
Posts: 10
| The idea would be pretty much to keep the multipleboxing game play, as close as possible to the non-mb game play. In both cases I would be clicking the same thing on the button bar. |
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| | #8 | |
| Senior Member | Quote:
Can you step by step in great detail explain what you are trying to accomplish? I solo/mb from the same setup all the time without any extra intermediary bars/buttons.
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| | #9 |
| Junior Member Join Date: May 2010
Posts: 10
| Your "extra intermediary bars/buttons" would be the dockable clickmapping buttons, assuming that mb/solo uses PwnBoxer. I am just trying to get to a point where multiboxing (with PwnBoxer) looks/works the same as solo (without PwnBoxer), mainly because I have more than one machine that I use for wow. |
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