| | #11 |
| Senior Member Join Date: Nov 2009
Posts: 221
| Hmm... then why is [modifier:lshift] legal WoW macro syntax? |
| | |
| | #12 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,263
| Well, if you go into keybindings, and press left shift with A. And then try to bind right shift with A for a different ability. It won't let you. Instead it will overwrite the first keybind. Haven't tested the macros though. Can you create separate conditions for lshift and rshift, in the same macro. And have each activate correctly? Or is lshift (or rshift) synonymous with plain shift? |
| | |
| | #13 |
| Member Join Date: Sep 2009
Posts: 71
| Gah! This wud be awesome. Listening to ualaa i really shud be getting ISboxer, I just cba to setup another tool. But imagine all the stuff you can do with this and IWT... and its legal! |
| | |
| | #14 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,528
| I was thinking about this a bit and now I'm confused again. Right now Pwnboxer does keydown and keyups, since this is how key pressing works in general. So what again are you looking to have changed? I'm trying to clearly understand what you are saying and understand how it would not break any rules of WoW resulting in being banned. |
| | |
| | #15 | |
| Senior Member | Quote:
WoW Keybindings: Shift + F1 = Assist Shift + F2 = Interact with Target Inside Pwnboxer Keymapping: Num1:Keydown -> Shift+F1 Num1:Keyup -> Shift+F2 So pressing Num1 while multiboxing will transmist your assist key on the keydown to all of your WoWs and then the IWT key on the keyup to all of your WoWs This you can assist on the down and IWT on the up, essentially 1 complete keypress, but still considered 2 "actions" by WoW/Blizzard. We know WoW can differentiate and allow actions on keydown/up because addons like Macaroon take advantage of this fact.
__________________ | |
| | |
| | #16 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,528
| Okay I see what you are saying. You are basically saying to take 1 key action (down/up) and turn it into 2 key strokes. Right off that bat I can say that this seems a bit too gray to be added. Essentially you are taking 1 keystroke and turning it into 2, which is something Blizzard has clearly stated will result in getting banned. This clearly is taking 1 user key action and turning it into 2. To me, actions like this will easily result in getting banned. It has nothing to do with programming extra enhancements. The programming of something like this is a piece of cake. As the creator of one of the most popular multiboxing softwares, it is my duty to protect my users against enabling features that would cause them to lose their accounts. Taking 1 key action on 1 game and turning it into 2 key actions on one game clearly sounds to me like something that will get you banned. It doesn't matter that WoW can see keydown/keyup, that doesn't change the issue. If Blizzard says this is OK, then yea I will add it. But everything so far leads me to believe they will release the ban hammer if people start doing this. |
| | |
| | #17 | |
| Senior Member | Quote:
And it something that is doable already using ingame macro addons. Which means that inside WoW you can consider keydown and keyup 2 seperate actions.
__________________ | |
| | |
| | #18 | |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,528
| Quote:
You cannot do this in macro addons. Recognizing keyup and keydown has nothing to do with taking 1 key action and turning it into 2 outside of the game. Just because another multiboxing software has this has absolutely no relevance either, other than making me aware that potentially other people could very well get banned for using this ability. I'm not going to put my users accounts at risk just "because another multiboxing software does". Simple fact: The ability you are describing takes 1 key action and turns it into 2. Blizzard is quite clear on their stance here and I firmly believe that Blizzard would frown upon this if they were made aware of it. Post on their forums and email their support and see if they have changed their stance on 1 user action = 1 game action. I'm 99% sure they will tell you exactly what I am saying. | |
| | |
| | #19 | |
| Senior Member | Quote:
Macaroon does it.
__________________ | |
| | |
| | #20 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,528
| We went over this before. Macaroon recognizes key up and key down as triggers. That isn't what we are discussing here. Macaroon isn't a multiboxing software. Macaroon doesn't broadcast and translate key actions. We are discussing the ability to make a multiboxing software take 1 key action and turn it into 2 key actions via remapping the keyup/keydown. This is what is clearly in violation of Blizzards 1 action = 1 action statements. |
| | |
![]() |
| Thread Tools | |
| Display Modes | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| pre ordered SCII Special addition got BETA KEY | GatorKram | Off Topic | 2 | 04-22-2010 07:40 AM |
| Tim -- excellent addition to pwnboxer | Broomba37 | Multiboxing Software | 2 | 12-14-2009 12:00 PM |
| Window ratio addition? | Cliffy | Multiboxing Software | 1 | 09-05-2009 06:28 PM |
| Reset Function | Fattness | World of Warcraft - Macros, UIs, Mods, Addons | 6 | 08-05-2009 03:03 PM |
| What limits are there with the Modifier macro function | Fattness | World of Warcraft - Macros, UIs, Mods, Addons | 5 | 07-22-2009 02:50 PM |