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Old 02-24-2010, 04:01 PM   #1
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Default Dual-triple boxing

Well, I have a few questions.

What I'm attempting to do is have three hunters (Amigouno, Amigodos, Amigotres [The Three Amigos]) on top of each other, each being controlled identically. Problem is, there is an immense lag between them all, causing the two that are binded to the one I'm controlling to go astray.

So for people that have this problem, I'm curious:

1. Is this a hardware issue? Do I need a faster CPU? I have an E6600, 2.4GHz dual core. I can get a quad-core if necessary, sufficient funds.

2. Is this an internet issue? I have crap internet currently, but I am getting 35down/35up FiOS soon, do you think this will resolve it?

Also, I am using Pwnboxer to do this.

TL;DR: Trying to sync up three characters with a dual core processor and 3/1 internet, the two that are binded to the first go astray due to lag.

Thanks,
Denode
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Old 02-24-2010, 04:08 PM   #2
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Default Re: Dual-triple boxing

Are you using a follow macro or are you trying to control your characters with identical movements?

As far as I know, you only really viable way to control multiple toons is to use a follow macro. You can get Jamba and set it so your slave toons automatically follow the leader after combat for instance, or just bind a key that when pressed will cause your slaves to follow.

As far as them lagging behind a bit, there is no way around this.
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Old 02-24-2010, 04:15 PM   #3
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Default Re: Dual-triple boxing

Ok, so how do I get them to target and turn towards whatever I'm attacking?
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Old 02-24-2010, 04:24 PM   #4
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Default Re: Dual-triple boxing

To target, the most basic method is to set another keybind that makes your slave toons assist your main /assist <maintoonname>. There are much more complex ways to do this and have your slaves automatically target whatever your main is targeting. I will let you read the guides on this site to decide which route you want to take.

To get them to run towards your main's target there are two steps.

First, you will need to set a keybind on your slaves to "interact with tartget". You can find IWT in your WoW keybinds.

Secondly you will need to enable "Click to Move" in your mouse options in WoW.

This will serve two functions, it will make your slaves face the target and they will start running towards it.
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Old 02-24-2010, 04:34 PM   #5
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Default Re: Dual-triple boxing

Between a combination of follow, and independent movement of the active and follower toons, you can regularly sync their positions so they stack.

Basically initiate follow and move a bit so the toons are lined up.
And then either back the lead toon or move forward the followers.

You can then broadcast to all toons and have them move while overlapped.
However, they will be facing slightly different directions, so the further to you go the more they will spread out.
You'll have to constantly adjust their positions to sync them on top of each other.



Casters (and hunters) will generally auto follow the active toon.
Who will position them so they're all facing the target.
If need be, the main toon will run through the group (and they'll follow her), so the entire group faces a new direction, as necessary.

And the ranged toons will shoot/cast at the lead toon's target.



For the melee group, you'll want an Interact With Target keybind.
I've gone with two of these; one for all toons and one for melee toons only.
You need Click to Move enabled for IWT to move/turn your toons.

You can toggle the IWT functionality by enabling/disabling CTM.
You can control CTM with a simple script, but IWT is a keybind so that's always on.
/console AutoInteract 0 (and) /console AutoInteract 1
The 0 is off, the 1 is on.
When CTM is on, IWT will move your toons to the friendly or hostile if pressed.
If the mob is friendly, your toons will try to open the interact menu.
I generally go with the IWT which is broadcast to everyone for friendlies.
If the mob is hostile, your toons will move to where it was when you pressed the key, and then attempt to begin melee combat against it.

It is good for melee toons to have IWT very close to their melee DPS keys.
And for you to spam both, to keep your toons close to the target should it move.
In PvE (against mobs) you won't need to spam IWT, but press it periodically.
In PvP (against players) you will need to spam it constantly, or your melee is pretty useless.

If you are spamming it, as the target dies, your toons will frequently run off for the sunset.
This is a warcraft bug, not something to do with your software.
There is no real fix, but there are work arounds.
If you have Jamba, you can set it to strobe follow, outside of combat.
You can quickly press your follow key, when the combat ends.
You can give the melee toons another target and press or spam IWT.

You'll sometimes get a camera chase error where it wants to rotate your view.
Clicking the ground (single click) anywhere will fix this.
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Old 02-24-2010, 05:18 PM   #6
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Default Re: Dual-triple boxing

Quote:
Originally Posted by Sartori View Post
To target, the most basic method is to set another keybind that makes your slave toons assist your main /assist <maintoonname>. There are much more complex ways to do this and have your slaves automatically target whatever your main is targeting. I will let you read the guides on this site to decide which route you want to take.

To get them to run towards your main's target there are two steps.

First, you will need to set a keybind on your slaves to "interact with tartget". You can find IWT in your WoW keybinds.

Secondly you will need to enable "Click to Move" in your mouse options in WoW.

This will serve two functions, it will make your slaves face the target and they will start running towards it.
I don't need them to actually move to the target, simply rotate towards. For example, it's too much of a hassle to drag my driver around just to position the people following, and I'd like to find a way to direct them towards hte target, or auto-follow. By auto-follow I mean this: Mages, when casting arcane barrage, automatically stay facing the target. Is there a way to replicate this? If not, I just need to know how to get them to face it.

I'm on my laptop at school currently, but I'll be able to test it when I get home in...4 hours.
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Old 02-24-2010, 09:28 PM   #7
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Default Re: Dual-triple boxing

keyboard turn
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Old 02-24-2010, 10:11 PM   #8
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Default Re: Dual-triple boxing

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Originally Posted by EaTCarbS View Post
keyboard turn
this is why i love CarbS he says stuff simple and it works all i do and it works to sometimes it does not but thats all the fun if someone fall off a hill oh well
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Old 02-24-2010, 11:30 PM   #9
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Default Re: Dual-triple boxing

Quote:
Originally Posted by EaTCarbS View Post
keyboard turn
If I have them following, they're more often than not facing in a different direction, and binding all them together and keyboard turning would mean pointing my driver in the wrong direction.
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Old 02-24-2010, 11:48 PM   #10
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Default Re: Dual-triple boxing

I have keys that move/turn only my followers, and another set of keys that turns everyone.

When I was doing 5 shamans, people would try to run through my group so I would fail my cast, but i would just keyboard turn all 5 and still hit them.

Keyboard turning on 1 toon - noob
Keyboard turning whilst multiboxing - pro
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