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Old 01-08-2010, 09:37 AM   #1
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Default WoW: Recent In-Game Fixes - January 2010 - 1/7

Source: World of Warcraft - English (NA) Forums -> Recent In-Game Fixes - January 2010 - 1/7

Bornakk has posted the following to the Service Status forum.

Quote:
Listed below are recent fixes we have applied to the game. Keep in mind that some of these changes may not be active until after the realm has been restarted.

To review previous in-game fixes, please visit: World of Warcraft - English (NA) Forums -> Recent In-Game Fixes - December 2009 - 12/17

1/7/10
  • Rotface’s hit points have been reduced in the 10 person encounter.
  • Stealthed rogues should no longer trigger traps in Ice Crown Citadel from long range.
  • The base damage bonus from Hunger for Blood has been reduced from 10% to 5%.
  • The bonus damage rogues gain from attack power for poisons has been decreased. This applies to Instant Poison, Deadly Poison, and Wound Poison.

[ Post edited by Crygil ]
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Old 01-08-2010, 10:44 AM   #2
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Default Re: WoW: Recent In-Game Fixes - January 2010 - 1/7

ohhh ROGUE NERF!

!!!!
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Old 01-08-2010, 03:26 PM   #3
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Default Re: WoW: Recent In-Game Fixes - January 2010 - 1/7

Hunger for Blood, is part of the PvE Mutilate spec.
It is virtually non-existant in PvP.

So rogue raid damage will go down a bit.

The poison nerf is very slight, but it adds up.
And that will affect both aspects of the game.
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Old 01-08-2010, 04:05 PM   #4
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Default Re: WoW: Recent In-Game Fixes - January 2010 - 1/7

Rogue damage was very high before this fix. We have a rogue in our raid running at about 7.5k DPS on most bosses while second place was around 6.2k. And poor LingLing was down around 11th with 5.5k. I need better gear, especially against the Festergut 7.5k individual dps contribution requirement on 25man.
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