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Old 10-22-2009, 08:11 AM   #1
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Default some nice changes

World of Warcraft (en) Forums -> PTR - Patch Notes (3.3.0)


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Glyph of Eternal Water: This glyph allows for a summoned Water Elemental to last indefinitely, but it can no longer cast Freeze.
mage with a pet forever!!

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Gaining reputation with the Ashen Verdict in Icecrown Citadel will grant players access to upgradeable rings from Ormus the Penitent. Players can switch between the type of ring (melee/caster/tank/healer) at any point in the upgrade path for 200g.
just like kara????

[quote]Area-of-Effect Damage Caps: We’ve redesigned the way area damage is capped when hitting many targets. Instead of a hard cap on total damage done, the game now caps the total damage done at a value equal to the damage the spell would do if it hit 10 targets. In other words, if a spell does 1000 damage to each target, it would hit up to 10 targets for 1000 each, but with more than 10 targets, each target would take 1000 damage divided by the number of targets. 20 targets would be hit for 500 damage each in that example.[/quote

is this going to suck if u with less then x players it seems


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Reincarnation: The cooldown on this spell has been lowered from 60 minutes down to 30 minutes.
FTW!!!!


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Call Stabled Pet: Cooldown reduced from 30 minutes to 5 minutes. Cannot be used in Arenas.
i like nerver know when u need a bear
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Last edited by ebony; 10-22-2009 at 03:28 PM.
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Old 10-22-2009, 01:48 PM   #2
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Default Re: some nice changes

Might want to use quotes instead of code, its easier to see

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Area-of-Effect Damage Caps: We’ve redesigned the way area damage is capped when hitting many targets. Instead of a hard cap on total damage done, the game now caps the total damage done at a value equal to the damage the spell would do if it hit 10 targets. In other words, if a spell does 1000 damage to each target, it would hit up to 10 targets for 1000 each, but with more than 10 targets, each target would take 1000 damage divided by the number of targets. 20 targets would be hit for 500 damage each in that example.
Okay so is that a nerf or a buff? I really don't know how the AOE works now.

Does this mean swipe won't be able to pwn SM?
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Old 10-22-2009, 02:56 PM   #3
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Default Re: some nice changes

that is definately a nerf tim.

makes powerleveling and aoe spamming less effective.

So PL your stuffs before the patch!
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Old 10-22-2009, 03:29 PM   #4
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Default Re: some nice changes

ya i was thinking it was a bad nerf somethink am not likeing + that new dungon's got some nice aoe so a lot more healing going to be needed more work for mutiboxers!
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Old 10-22-2009, 04:11 PM   #5
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Default Re: some nice changes

looking good for my 8x mages
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Old 10-24-2009, 02:03 PM   #6
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Default Re: some nice changes

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looking good for my 8x mages
8 mages 8 pets 32 clones! bit far???
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Old 10-24-2009, 08:10 PM   #7
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Default Re: some nice changes

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8 mages 8 pets 32 clones! bit far???
Welcome to multiboxing.com, the land of excess.
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Old 10-26-2009, 03:20 AM   #8
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Default Re: some nice changes

Actually I've always wanted to test out multiple mages. With this change, there is a good chance I could.

How to mage pets heal anyway?
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Old 10-26-2009, 01:41 PM   #9
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Default Re: some nice changes

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Actually I've always wanted to test out multiple mages. With this change, there is a good chance I could.

How to mage pets heal anyway?
u dont lol if they die recast it (goble cooldown)
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