| | #1 |
| Junior Member Join Date: Dec 2010
Posts: 5
| i just bought the program i watched the videos at (Multiboxing and Dual-boxing software) but the macros for melee attacking dont work is there a way someone could help me out? i am very a noob when it comes to this things but would like to get it running /focus caracter name seems to be working /follow focus is working /assist focus doest work for me i am trying to setup a 2 paladin mutibox (later to 5 paladins), i even tested with 2 shamans but the 2nd never casts the spell or if i melee the 2nd does nothing just follows. are the macros outdated to cataclym or what i am doing wrong? ![]() is a there a updated guide (for newbies) to how to make it run? thanks in advance |
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| | #2 |
| Senior Member Join Date: Jul 2009 Location: Goldshire, Wakefield England
Posts: 705
| i dont use focus but if your just wanting to get going and start leveling then you can use basic macros ok imagine my characters are called Main: joeya druid Slave: Joeyb shaman Slave: Joeyc shaman ect ect on my main (druid in my case) i would have what i call an "assist macro" on the main it just a normal macro but for others it will be an assist. so Joeya assist macro: /castsequence [reset=combat] Moonfire, Moonfire, Moonfire Joeyb assist macro /assist Joeya /castsequence reset=target Flame Shock, Lightning Bolt, Lightning Bolt im sure you get the picture, you can add / remove spells from the list and just put them all on the same key, i recommend using bartender addon for better positioning of keys and keybinding ect. |
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| | #3 |
| Junior Member Join Date: Dec 2010
Posts: 5
| hi and thanks for your fast reply i will use thoose macro (with the right skills for a paladin), but do you know what macro would i need to use to use start melee attacking? i tried /autoattack, /attack and non seem to so anything, and since i am a paladin loads of my attacks will be melee attacking another thing how do u guys do so i can take the same quest 5x or u need to do it 1by1, same goes for looting when it comes to quest items. thanks Last edited by blitz359; 12-29-2010 at 10:10 AM. |
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| | #4 |
| Senior Member Join Date: Jul 2009 Location: Goldshire, Wakefield England
Posts: 705
| ah i understand i have a bit of a problem at the start with my paladins too and i posted on the forum about it, i will try search for the post and get back to you also once you get a paladin skill you wony need the auto attack command becuase if you cast a skills e.g. crusader strike it will start auto attacking automatically anyway. |
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| | #5 |
| Senior Member Join Date: Jul 2009 Location: Goldshire, Wakefield England
Posts: 705
| hi there i believe its /startattack so on your main it would most likely be just Joeya /startattack Joeyb /assist Joeya /startattack i think that should work, let me know i also think it mite be quite annoying at first until you unlock a move because i had a pretty hard time until level 10 with just being able to normal attack |
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| | #6 |
| Junior Member Join Date: Dec 2010
Posts: 5
| thanks to u i finally managed to get 1 attack going (only have 1 skil ) /castsequence [reset=combat] Crusader Strike is working well. if you could get that info it would be great ![]() plus how do you deal with quests and loot pick up (quest loot) or u neeed to do it 1by1? running 5 paladins atm |
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| | #7 |
| Senior Member Join Date: Jul 2009 Location: Goldshire, Wakefield England
Posts: 705
| i take it you have a follow macro aswell so all your toons follow your main yeh ? if so run to the quest npc with all your characters in range and select the quest npc on your main character then hit the "assist macro" and all your characters willl now be targeting the npc. now all you have to do is hit your interact with target key and your characters will all speak to the quest npc. if your not sure what interact with target is then just go to your key bindings in the esc options and scroll down till you find it then set a button for it on all of your guys ( same button for all ) you should grab a mod called "jamba" you can find it on curse or on these forums if you search and its basically a mod made for multiboxers Addons you do not need jamba but it makes life so much easier. Here is a few things jamba does that will save you alot of time Questing 1. if you understand what i said at the top of the page then all your characters are most likely talking to an npc right now with either 1 quest or a list of quests avalable to you, well now if you click a quest or click accept jamba will accept it on all of your characters. 2. you can also set up jamba so you pick up the quest on one guy and it will automatically share and accept on other characters basically i dont need to say anymore just get jamba and you wont regret it the longest part about multiboxers is setting everything up at the start but once your done its a breeze, if you do decide to get jamba then you will need to type /jamba into chat on all your characters to get the jamba options up then you will see lots of sub menus and options, jsut go threw them all and set what you want. (make sure same options for alll characters unless its something like quest rewards that you want different Last edited by pinki104; 12-29-2010 at 10:36 AM. |
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| | #8 |
| Junior Member Join Date: Dec 2010
Posts: 5
| thank you it worked in all of the characters in interacting in npc ty |
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| | #9 |
| Junior Member Join Date: Dec 2010
Posts: 5
| maybe ill try the addon next time ty |
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| | #10 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,420
| Since you mentioned Melee, a big part of having melee toons work is the combination of Interact With Target (a keybind) and Click to Move (an option setting). If you hit your IWT key, and CTM is set to on, your toon will move to the physical space the object you interacted with was at, when you pressed the IWT key. If the target is friendly, it will open the NPC window (example, Flightmaster, Innkeeper or Quest giver). If the target is hostile, it will initiate melee combat. If you hit your IWT key, and CTM is set to off, your toon will still attempt to attack or open a window with the target, but they cannot move to do so. You can set CTM in Interface Options - Mouse Options. Or with (1 = on, 0 = off): /Console AutoInteract 1. IWT is in Keybindings, specifically the bottom end of Targeting Functions. It can be good to have an IWT Keybinding for every member of the team, and another keybinding for only specific members (your melee classes), so the healer/caster toons don't run in to melee hostiles, but everyone can be given a quest npc to interact with. In practice, target a hostile mob. Have your slaves assist the main. IWT so the melee classes move towards the mob. When close, press your DPS moves. |
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