| | #1 |
| Junior Member Join Date: Aug 2010
Posts: 4
| oi, anyone that is also using pwnboxer that can help me out here, i was trying to get my aoe spell (flamestrike) to work on all 3 chars the problem is that they dont happen to land in the same place, sometimes huge differents happen. i would like to get this tuned abit for when i wanna go aoe farming with blizzard is there anything i can do to sinc the spells better? (using mouseconfiguration method 1 in pwnboxer ) any info or help would be much appreciated |
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| | #2 |
| Senior Member Join Date: Aug 2009
Posts: 195
| Have some issues with mouse broadcasting can never get it to work properly even with method one and all 5 windows at the same ratio , so i would like to hear a solution |
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| | #3 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 7,737
| Hey all, I do this every day like a 100+ times. The biggest mistake people make is in that the mouse cursor clicking and the positive of your character in the game are 2 different things. Basically this means that you have to line up your camera angle on each of the game windows. Its pretty straightforward and typically already is lined up right on all my guys. Then use Method 1 to clicky. I do it with Druid's Hurricane spell dozens of times a day, works like a mofo charm! |
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| | #4 |
| Senior Member Join Date: Aug 2010 Location: Perth, Australia
Posts: 105
| Hey Stinger, I have the same problem, mentioned it in a thread the other day and no one could help. I suspect it's because the games are different aspect ratio's. When my druids get a bit higher I'll play them as quarter screen each and my main on a different monitor and that should help... otherwise not sure. Tim: I can screenshot it if it helps. Camera angle / distance identical on all toons trying to choose a quest reward and mouse cursor just a fraction of an inch off on one game. |
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| | #5 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 7,737
| I think what might work really well here is for both of ya to ask about the specific problem and I'll give you a perfect demonstration on a live stream. How about Tomorrow (Weds) morning, can you tune in then? CST around 10am? http://justin.tv/multiboxing |
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| | #6 |
| Senior Member Join Date: Aug 2010 Location: Perth, Australia
Posts: 105
| What times that server time? |
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| | #7 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 7,737
| Probably will be starting in 1 hour, 10:30am CST. That is 8:30AM server time on Blackrock. |
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| | #8 |
| Senior Member Join Date: Nov 2009 Location: Vancouver, Canada.
Posts: 2,916
| You can set your views, either via hotkey (see keybindings) or a script command. There are five pre-defined views you can use. Once you define the same view for each of the toons, you can unbind the key so you don't accidently set another view in place of the existing one. You can then create a macro for your AoE spell, for example for Blizzard... #show Blizzard /SetView(2);SetView(2) /cast Blizzard Put that on the same keybind for each of your toons, and then either manually enable mouse broadcasting or set your software to turn it on for the next click when you press that keybind. Each software is a bit different, but the basic approach will be the same. The double setview command makes the view change instant. If you only go with one, then it will be a gradual zoom in or out. The only view that really sync's perfectly is a top down on all toons, which is great for melee range but less useful against a ranged opponent.
__________________ 5-Boxing and 10-Boxing; streaming in HD: www.twitch.tv/ualaa Follow me on twitter: @Ualaa Boxing on: Magtheridon US (Horde), in <The Zerg>. We have 18 active boxers, plus others who play periodically. |
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| | #9 |
| Junior Member Join Date: Aug 2010
Posts: 4
| ello thanks for the responds i was thinking the same about the camera angle's but wasnt 100% sure also i tryed to a line em and still got like a few inch's off, but reasonable due to the big aoe range. @tim: unfortunatly i cant watch streaming in the morning cause i'm at work. but hey ill try to watch the camera angle's and how it affects the gameplay and get back on this topic. might even try the macro thats also said in the discussion ps: sorry for the bad english ![]() grtz |
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