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Old 05-20-2010, 10:48 PM   #1
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Default New SC2 Patch INC!

http://forums.battle.net/thread.html...71&sid=5000#16

I'm super excited for 3v3 and 4v4 matches and interested in seeing what effect the sentries' force fields getting somewhat nerfed will do, although they can only be destroyed by massive units.
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Old 05-21-2010, 08:22 AM   #2
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Default Re: New SC2 Patch INC!

Facebook integration added. Oh boy, this might become the next farmville.
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Old 05-21-2010, 08:30 AM   #3
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Default Re: New SC2 Patch INC!

They totally nerfed infestors now. I was looking forward to massive armies of infested terran.

And now overseers get it? Weird... perhaps Zerg base defense?
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Old 05-21-2010, 08:31 AM   #4
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Default Re: New SC2 Patch INC!

Overlords still contribute to food right?
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Old 05-21-2010, 08:35 AM   #5
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Default Re: New SC2 Patch INC!

And to the individual in chat yesterday that guaranteed that hotkeys were not changing...

Hotkey Changes (English Only):
  • Zerg Set Worker Rally Point changed from R to G.
  • Zerg Spore Crawler changed from W to A to avoid conflict with the Select All Warp Gates hotkey.
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Old 05-21-2010, 08:38 AM   #6
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Default Re: New SC2 Patch INC!

Quote:
Originally Posted by Tim View Post
Overlords still contribute to food right?
Yes, but overseers can also entangle an enemy building and keep it from producing units now. That is pretty cool me thinks. =)
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Old 05-21-2010, 08:49 AM   #7
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Default Re: New SC2 Patch INC!

So for my strategy, which is heavy dependant upon Warp Gates to produce my army (I typically have 10+ warp gates when I'm not void rushing), this would be really devistating to me.

But come on, Overseers producing infested terran for 5x the energy of what an infestor could? What is the sense in that?

OR WHAT IF

A zerg massed overseers with speed boost and used that for their highly disposable army?
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