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Old 12-01-2010, 01:26 PM   #1
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Default New game updates perfect for multiboxers?

So the last time i played wow pretty much every instance had grouped mobs that could murder you if you didn't pay attention.

Now however with the implimentation of LFG tool and the quests relating to that instance inside its super easy.

Im finding that i can sit my toons and pull depending on how confident any specific ammount of mobs i want. No more pulling 2 groups of 5 elites or acidentally grabbing some neutral mobs with totems / sheild casts.

I join LFG go in, do my buisness and (from level 15 - 24) ive done 3/4 of a level to 1 level per run before turning in quests. (not using RAF) now i know this isn't directly aimed at multiboxers but its a heck of alot easier than it was the last time i gave this ago....

Anyone else found this to be the case?
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Old 12-01-2010, 01:32 PM   #2
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Default Re: New game updates perfect for multiboxers?

The LFD tool rocks.
Assuming your team has one toon, who could spec as a tank.
And a different toon, who could spec as a healer.

Actually a lot of boxers have posted that they're not boxing because of the ease of the tool.
But it's still a very cool change.

Teleport to the instance, teleport back to the city. Use that functionality alone to pick up reagents if you needed them.
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Old 12-01-2010, 01:34 PM   #3
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Default Re: New game updates perfect for multiboxers?

Quote:
Originally Posted by Ualaa View Post
The LFD tool rocks.
Assuming your team has one toon, who could spec as a tank.
And a different toon, who could spec as a healer.

Actually a lot of boxers have posted that they're not boxing because of the ease of the tool.
But it's still a very cool change.

Teleport to the instance, teleport back to the city. Use that functionality alone to pick up reagents if you needed them.
My guys currently are sat in bloodhoof village from turning level 20. Flew back there to get the mounts and then ive been instanced to 24 without leaving the place.... and ive managed to make around 10g per toon with selling grays / quest rewards. and ive already got about 500ish gold on my bank alt just from greens from being able to run instances so easy. Im loving it
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Old 12-01-2010, 02:18 PM   #4
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Default Re: New game updates perfect for multiboxers?

Somebody skyped me this morning before my PC cut out of power, saying something about XP in instances changing. Any idea behind this, is it true? Just Cataclysm instances, or is it lowbie ones as well?
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Old 12-01-2010, 03:07 PM   #5
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Default Re: New game updates perfect for multiboxers?

i find the new dungons very hard now the boss fights have stuff going on it them
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Old 12-01-2010, 03:10 PM   #6
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Default Re: New game updates perfect for multiboxers?

Ermmm im not to sure. I only recently started again so i dont have much to go off xp wise. All i know so far is that at low levels i seem to be getting alot of xp per run
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Old 12-01-2010, 03:39 PM   #7
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Default Re: New game updates perfect for multiboxers?

Quick favor for all you awesome Cataclysm smart people out there: Could somebody post how much XP you need per level from 80-85, as well as the new XP per level for 70-80?

Thanks
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Old 12-01-2010, 04:59 PM   #8
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Default Re: New game updates perfect for multiboxers?

Tim the 70-80 xp reduction was already implemented in 4.03a. The other information I'll have to see if I can find.
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Old 12-01-2010, 05:32 PM   #9
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Default Re: New game updates perfect for multiboxers?

They posted recently (blue post), that they had given too much experience as the reward for the dungeon quests and were substantially reducing the exp reward for 1-60 dungeon quests.

But that the 61-85 quests were not being touched.
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Old 12-01-2010, 06:38 PM   #10
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Default Re: New game updates perfect for multiboxers?

XP reduction as in how much XP it takes to get from 70-80, that is what was reduced also.
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