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Old 04-21-2012, 02:56 PM   #51
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Default Re: Mists of Pandaria Beta going live very soon

I'm really interested why Demo locks are #2 on that list. Wouldn't the demons be a considerable amount of melee damage, thus mitigated by the plate?

I love my 5x Demo Warlock group right now so this makes me really happy
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Old 04-26-2012, 10:03 PM   #52
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Default Re: Mists of Pandaria Beta going live very soon

Ret Paladin vs Frost DK: Mist of Pandaria PvP - Retri Paladin VS Death Knight lvl 87 - YouTube
Both classes look good here.

Ret Paladin vs Shadow Priest: Mist of Pandaria PvP - Retri/Holy Paladin VS Shadow Priest lvl 87 - YouTube

Ret Paladin vs Demonology/Destruction Warlock: Mist of Pandaria PvP - Retri Paladin VS INSANE Warlock Lvl 87 - YouTube
As Demo, that was very strong dueling; wonder how much of an impact having a Legendary was (it lowered his avg iLV).

Ret Paladin vs Hunter: Mist of Pandaria Beta - Hunters now have 20 pets at all times ?! INSANE Damage! - YouTube
(20x Pet bug, and healing as Holy, not a real duel.

Feral Druid in assorted MoP BG's: Tiego Feral Druid 100k+ Crits PvP Extreme - YouTube
Holy Criticals...
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Old 04-27-2012, 07:21 AM   #53
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Default Re: Mists of Pandaria Beta going live very soon

imagine playing my 3x hunters and 60x pets out, but they gonna fix it. They are going to nerf - ret palys, hunters , and locks, just wait after a month or so.
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Old 04-27-2012, 01:30 PM   #54
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Default Re: Mists of Pandaria Beta going live very soon

Damn that demo lock was really pwning the **** out of that guy!
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Old 04-27-2012, 02:14 PM   #55
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Default Re: Mists of Pandaria Beta going live very soon

Quite a lot of combos look to be interesting...

I like the relative kill speed.
If you think of a five-box combo, with any of the DPS classes...
Four or five (not every DPS spec, has enough healing without a dedicated healer) DPS should blow people up quite quickly...

I found it ironic, that the Frost DK did not want to be kited by the Ret Pally.
Boxed, Frost DK's have a lot of strength with killing others at range...
It seems Rets will have a decent amount of ranged power too.

I could not find any duel videos with Feral Druids.
But that (relatively poor quality) video of assorted PvP looks promising...
Numerous 30-70K crits, with the odd 100K critical hit.
I'd imagine 5x Ferals will absolutely destroy, and with 5x Nature's Swiftness each minute (resulting in a 150% Healing Touch, on each), this will be one composition that does not require a dedicated healer at all.

I really like the Shock'adin build (which hasn't been viable for one-box play in a couple of expansions), while leveling my Pallies.
Basically going with Holy Shock and Exorcism.
In MoP they lose Exorcism, but gain Denounce which functions pretty much the same; in the latest beta builds... the spell coefficients are twice what they are on live, to allow Holy spec pallies the ability to quest in holy spec.

Looking at the toys Warlocks have...
I'm quite tempted to make the effort to level my baby locks (low 20's), prior to the launch of MoP.
But Pallies first...
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Old 04-28-2012, 12:42 AM   #56
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Default Re: Mists of Pandaria Beta going live very soon

I think Blizzard is going to do real well in MoP because all classes seem amazing.

I really love feral druids. I'd say the locks are my love right now, with feral druids a close second.

Now if only MoP would allow preformed classes to que LFD....
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Old 04-28-2012, 06:40 AM   #57
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Default Re: Mists of Pandaria Beta going live very soon

Guess the good news for you is the challenge modes will have no class barrier. Which means you could queue with all dps if you'd like.
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Old 04-28-2012, 12:23 PM   #58
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Default Re: Mists of Pandaria Beta going live very soon

A lot of the classes look to be good, which is nice.

While I'm quite excited for a few combinations, others have an equal excitement for overlapping or entirely different combinations...

Some look to the lack of a "Big Boss" as a negative; Blizzard has said, they want to get back to the "new" feeling that classic warcraft had... which honestly was the magical time for me.

It bodes well for the expansion.





I'm personally really looking forward to Feral Druids, who actually look to be quite fun as Resto Druids too.
I like Boomkin, and that will likely be more viable than the last two expansions... plus the tank (Guardian) spec will be brand new too.
Of these, Guardian is the only spec that I'm not overly excited for, but my focus has been primarily or even entirely PvP (excluding leveling teams, and building the alchemy army) the last two years or so.
The team could, without other classes, comprise the trinity of Tank + Heals + DPS.

I like that Nature's Swiftness can be used in any form, meaning on a one minute cooldown each Druid can do a 33% (non-crit) - 66% (crit) heal on themselves or another Druid on the team... and with a full group, that's a lot of in-form healing every minute.
This huge amount of healing, while in Cat Form, is a major plus for the team.
They regain power-shifting, and it will even heal for 20% (every 30 seconds) as well...

Any team that doesn't need an external healer to play in the fifth slot, has an enormous advantage over teams that are 4x Damage + 1x Heals; even if they're less effective (which doesn't seem to be the case at all) individually, having five is a lot more DPS than having four.
Plus the other team does not have a "different" target to attempt to kill first.





The Ret Paladin team is the other one, which will function very well without a dedicated healer.
Like the Druid team, I will definitely be going with healing (Holy) as the off-spec, as the whole Shock'adin thing is quite fun... and it looks like Holy Shock/Denounce are getting substantial boosts which gives Holy better solo ability than they haven't had in two expansions.

I've heard of people planning on going 4x Ret + 1x Other, including most frequently a Warrior or a Death Knight.
Four Rets won't have issues healing an entire team; five makes them even less killable/higher survivability... and deprives the other side of having a highly visible (different) target to focus.
Death Knights would bring 20% Haste, via Icy Talons, plus Death Grip to bring opponents into the "Blender", the ranged snare allowing you to catch up to and kill anything that gets within 30 yards of the team... plus assorted new abilities.
Warriors bring immunity removal which can be very nice, are very high damage, can debuff healing via mortal strike, charge/stun, buffs via shout, apply snares, etc...
A fifth Ret Pally however is interesting too, and certainly easier to macro/control when everyone is the same class.





My current team will likely continue to rock battlegrounds.
Death Knights aren't losing anything critical, and do gain a few interesting choices with the new talents.
The Paladin looks to remain the premier PvP healer.

The team will likely continue to play as it does now... unlimited (effectively) Death Grips to bring others into melee range, high damage, numerous anti-cc abilities, ranged snare.

As good as Ferals and Rets look to be, either will have difficulty unseating this as the premier pvp team.





I'm quite interested in Warlocks and Elemental Shaman or possibly Shaman/Boomkin mixes.
And do hear a fair bit optimism for Hunters, Shadow Priests, Mages, Priests...

Just because I'm going with Ferals, Rets and the existing DK/Pally combo, doesn't mean others won't have very strong compositions too.





What classes or combinations are most interesting to you, for MoP?
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Old 05-04-2012, 04:26 PM   #59
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Default Re: Mists of Pandaria Beta going live very soon

Such a fun week. Blizzard FINALLY released a stable beta build

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Old 05-07-2012, 12:36 PM   #60
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Default Re: Mists of Pandaria Beta going live very soon

I wonder how fast is it when you go in/out of the portal? Is it instant, or is there a load screen? Is it usable in BGs?
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