| | #1 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,765
| Hey all! I've migrated the multiboxing.com website to an entirely new server. This new server is ridiculously powerful, located in New York, and the MB website only uses literally a fraction of its resources. I moved the site over more to test things on the new server, to be able to keep a steady eye on the performance of the server, versus any need for such powerhouse horsepower (think: 32 Xeon Cores, 64GB RAM). With all that said, please take the time to test out the website. How is it running? Fast or slow? Please let me know! Thanks in advance all!!! EDIT: I might bring the server down for a few minutes later today to make a few changes. I'll post when it completes (will only be about 2 minutes downtime, I'm thinking about putting in 1000mbit network ports on it). EDIT: Please download this and post your DL speeds: http://testdownloadomg.multiboxing.com/500MB.dtf |
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| | #2 |
| Senior Member | nice man
__________________ ![]() Click on the Image to visit my livestream! My youtube channel! http://www.youtube.com/sethlanz >>>>>>>>>>>>>>>>>Blackrock, US, Level 14 Guild: Sons of Entropy<<<<<<<<<<<<<<<<<<< |
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| | #3 |
| Super Moderator | I do notice a speed increase occasionally. Any plans (secret or not) to utilize more of the server resources? MB Teamspeak/Vent/Mumble perhaps?
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| | #4 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,765
| Teamspeak and Vent both require licenses, but isn't mumble free? If so, what are the resource requirements and all that? |
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| | #5 |
| Super Moderator | For mumble, I believe it mostly depends on bandwidth. Hardware isn't a big factor at all. Question is: would it be used if a server is set up?
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| | #6 |
| Super Moderator Join Date: Jul 2009
Posts: 409
| I dont really know how well this applies to Multiboxing.com but this is the part of the 'normal' version (free) server license for vent: 4.1.1 The Software may be used at any point in time only by eight (8) Client Computers. You agree that attempting to override the configuration requirements of the Software shall be a breach of this Agreement, entitling Flagship to immediately terminate the license granted herein and to collect appropriate damages. 4.1.2 The Software is for personal use only. You may not use the Software for any commercial purpose or charge any fee, directly or indirectly, for copying, use, or access to the Software. You agree not to include use or access to the Software in any rental, membership, license agreement or other goods or services for which a fee is charged directly or indirectly. You agree not to rent, lease, license, sell or charge any fee directly or indirectly for use or access to any Server or other device on which the Software is installed. Never really did much with teamspeak/mumble servers. so wouldnt know about those. |
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| | #7 |
| Senior Member Join Date: Jul 2009 Location: Manitoba, Canada
Posts: 409
| mumble has no limit on how many users your able to host on one voice server, the server binaries are freely available and it's an open source project licenced under GPL v2 iirc. keep in mind that given the design of the mumble server code it's MUCH easier to get working properly on a linux or bsd OS. I've had a small private mumble server running on gentoo linux for around 8 months I've ever properly used other than to mostly set it up to see how well it worked and the results were great considering my gentoo linux server is hosted on a 10MBit syncronous sattelite connection from terago. FAQ/English - Mumble On another note as well the new server for the mb.com website for me has definitely improved page load times. if your not already using memcached adding in memcached to php i'm sure that would drastically improve even moreso. a few other key highlights of mumble... What makes Mumble better? Mumble has very low latency combined with good sound quality; it uses CELT and Speex, not just the voice compression technology, but also the voice pre-processing to remove noise and improve clarity. Mumble also has positional audio for supported games, meaning the other players' voice will come from the direction their character is in game. What are the bandwidth requirements? From 0.9.1, this is highly variable, and mostly up to the user. With top quality, minimum latency and positional information sent, it is 133.6 kbit/s including the IP and UDP overhead. With 60 ms transmission delay, the lowest quality speech and no positional information, it is 17.4 kbit/s (again with IP and UDP overhead). The default quality setting uses 58.8 kbit/s. When comparing with other products, remember to compare the total bandwidth use and not just the bitrate of the audio encoding. There are two parts to tuning the bandwidth; the audio bitrate per audio frame (e.g. 10ms) and the amount of frames to put in each packet. Each transmitted packet has an overhead of 28 bytes from IP and UDP alone, so at the highest transmission rate (100 packets per second), that is 2800 bytes of data for raw network overhead alone. You should try to find a balance that works well for you, but we generally recommend sacrificing high audio bitrate for lower latency; Mumble sounds quite good even on the lowest quality setting. There is no way to adjust the amount of incoming bandwidth; you will have to have enough to sustain the total amount of speaking players. This should be a minor issue; most players these days are on asymmetric lines and hence it is only upload that is a bottleneck. Is Mumble encrypted? Your whole communication to and from the server is always encrypted. This encryption is mandatory and cannot be disabled. The so-called control channel, which transports your chat messages and other non-time critical information, is encrypted with TLS using 256 bit AES-SHA. The voice channel carrying speech and positional audio is encrypted with OCB-AES 128 bit. You and the server authenticate to each other using digital certificates like they are used for secured connections in Web-browsers. Last edited by xartin; 01-18-2012 at 04:59 AM. |
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| | #8 |
| Administrator Join Date: Jun 2009 Location: USA
Posts: 6,765
| This sounds pretty cool, the Mumble server part. Do many people use it? Also, is the mumble client open source by chance? I seriously am considering setting this up. Could you guys maybe do some research to see what other people are seeing as far as performance and capacity specs for a mumble server? Like you need XYZ processor, ram, bandwidth, to host XYZ number of voice connections. Also, here is the BIG thing, how the heck would we moderate it? That is the big thing... Thanks broskiiiiiis! |
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| | #9 |
| Senior Member Join Date: Jul 2009 Location: Manitoba, Canada
Posts: 409
| Yup the client is open source as well. There's a couple php\mysql based web control panels for murmur (mumble's server binary) that you can configure and manage several hundred setup mumble servers for virtual based voice chat service. I've tried to configure one of the further developed web contol panels but the coder is from germany and I've been unable to figure out how to get the control panel working due to the support documents all having been created in german. My difficulties also could have been a lack of php 5.3 support that was recently fixed just before the new year http://mumble.sourceforge.net/MAP_-_Mumb1e_Admin_Plugin I should also mention you typical would never need the third party authored php web control panel to just setup and configure a basic mumble voice server as the client offers a full suite of admin controls. Also Tim, I quoted the mumble server bandwidth equations above. since mumble server can stream the equivalent of up to surround sound positional voice data the amount of bandwidth used entirely depends on which voice codec and features you allow to be used on each mumble server. I really do not know anyone that runs a larger scale murmur server hosting setup i could glean any capacity data from but there are a few large hosting providers for virtual based mumble servers. one of them offers 400 slot voice servers so the stability of murmur under a client load that is the equivalent of orders of magnitude more clients per binary than ventrilo supports must be extremely good. http://www.hypernia.com/mumble-voice-servers.php Last edited by xartin; 01-19-2012 at 06:16 AM. |
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| | #10 |
| Senior Member | Tim: I think 25man vent would be awesome, I can setup 25man vent, and give you access as MOD. I have 25man vent but it belongs to my friend, everyone is welcome to use it (but do not have MOD privl. there) Like i said before it would be freakin' awesome if we could have a room. (aka vent) with rooms, so when-ever people box they can come there and hang out and share ideas about boxing, etc... (sorry if I went a little bit offtopic)
__________________ ![]() Click on the Image to visit my livestream! My youtube channel! http://www.youtube.com/sethlanz >>>>>>>>>>>>>>>>>Blackrock, US, Level 14 Guild: Sons of Entropy<<<<<<<<<<<<<<<<<<< |
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