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Old 11-24-2010, 06:12 PM   #1
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Default Hello all, long time no see.

Okay so i don't know if anyone here remembers me but i had a breif sprint at a 4 man multiboxing team.

Since stopping that ive moved from wow to warhammer, then back to my xbox and now im bored with EVERYTHING. So i was thinking of picking up an extra wow account and 5 boxing.

However im also wondering how much of a difference not being RAF linked has as i haven't played wow for a bloody long whyle now.

Any help / advice would be appreciated
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Old 11-24-2010, 06:43 PM   #2
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Default Re: Hello all, long time no see.

Hooooooooooly crap!

Hell yea I remember you! Long time no see!

Well leveling with RAF is always fun as its still 300% XP, but otherwise, 1-60 is pretty fast. Plus, with Cataclysm coming out, I think you might even want to SKIP the RAF so you could enjoy all the new starting areas and zones. Plus there are actually equipment sets for lowbies. Eg, level 10 set, level 20 set, level 30 set, etc.

Welcome back!
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Old 11-24-2010, 06:47 PM   #3
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Default Re: Hello all, long time no see.

I was thinking about waiting and starting a 5 man goblin multiboxing team... however i just looked at the price and its gonna cost me £160 to get all accounts upgraded to cata. So im not sure what to do.

Start a team now.. or wait
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Old 11-24-2010, 08:04 PM   #4
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Default Re: Hello all, long time no see.

Well when Cataclysm comes out, I'm starting 5 brand new accounts. I'm actually going to be starting a project. 5 new accounts, each with 10x characters (1 of each class) trying to get them all to 85.

Right now I just bought 5x Vanilla + 5x Burning Crusade + 5x Lich King, total cost me $100. So pretty cheap. I have to then buy 5x Cataclysms, which is $40 each, so for all the 5 new accounts + expansions that total is $300 (but has 5 months free, so 5x15) so the total price is actually $225.
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Old 11-25-2010, 02:01 AM   #5
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Default Re: Hello all, long time no see.

Good point.....

Im just not sure what i want to do lol.

i don't know if i can get back into the game.. and will multiboxing be viable with the way the 85 dungeons are made?
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Old 11-25-2010, 02:27 AM   #6
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Default Re: Hello all, long time no see.

Depending on your composition, some dungeons will be easier and others harder.
We, as a community, were able to do all dungeon content successfully up to this point.
I cannot imagine it will be any different for Cataclysm.

Most classes have the option to cast while moving, or to transfer combo points/diseases/etc to a new target with a new move.
That is encouraging, as we'll have the tools to get the job done.
Looking at the mobility required for ToC/HoR/PoS, I'd imagine we'll be able to do the Cataclysm stuff without much more difficulty than those instances.

Any team which contains toons who can dual spec into a full blown Tank + Healer and three DPS should have a relatively easy time, compared to other compositions.
But we've seen full melee (DK + 4x Rets) clear all heroics, so even without a healer everything was doable.

We've seen single players, ten-box most of the 10-man raids. If that is possible, I cannot see 5-man heroics being that much more difficult.
We have a monumental advantage over the average player -- we don't have four idiots playing with us, and Blizzard has to balance content against PUGs.

Lots of teams look very interesting to try.
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Old 11-25-2010, 04:11 AM   #7
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Default Re: Hello all, long time no see.

Okay i think you have convinced me.

Im not sure what team to run with though.. whenever i see 5 man multiboxing level 80 stuff with say 5 shamans. They seem to whipe everything out. Is that what actually happens or does 5 X concentrated burst damage not work so well clearing trash?

I still have 80 pala 80 mage and a 66 ish priest i think on seperate accounts i could use to start a 5 man team with all rolls filled.. but im not to sure on what is best.

Basically im asking can a 5 man shaman team run through the level 80 instances as easy as a tank dps dps dps healer group can

Also can you join random dungeon finder as a group of 5 shamans?
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Old 11-25-2010, 01:12 PM   #8
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Default Re: Hello all, long time no see.

If you run without a tank, you need to outgear the instance by a fair bit. Through most of the BC era, Earth Elementals were strong enough to tank most of the content. That was not the case in WotLK.

Normals, absolutely... but heroics, which get you badges (or Justice Points now), for whatever the second best stuff is in the current expansion, well that's a little harder. I'd imagine 5x DPS, no tanks... could run heroics eventually, but not initially (There is a video of 5x Mages running PoS/HoR on the isboxer site). You can try pet classes or kiting, but I'd think it would be similar.

If you're interested in PvE, I'd go with one of: Death Knight, Druid, Paladin or Warrior on the team. That gets you the option of a tank, down the road. It also gets you a toon who could tank, and will be permitted to pick the tank option for the random dungeon finder tool. The Druid and Pally are healing options for your team, when they're not tanking; they're all melee DPS options.

Then have a different toon on the team who is one of: Druid, Paladin, Priest or Shaman, which gets you a toon who can queue as a healer. Depending on the number of hybrids on the team, you might not need any to actually be in a healer spec. Paladin + 3-4x (Elemental) Shaman is sufficient healing for all five-man content.

Five Boomkin can queue with the random dungeon finder, because you can select tank with any of them, healer with any of them, and DPS with the others. Five shaman can select DPS or Healer, but cannot pick tank... which means you'd have to run to each instance you want to run.

Don't preclude melee from your list. With the advent of Click to Move (mouse options) and Interact With Target (keybindings - targeting functions), melee are as viable as casters. Generally they take more damage being in the thick of things, but most will either hit harder or be more resilient as compensation.



If you don't have much interest in the PvE aspect of the game, then there is little point in having a tank. You cannot force opposing players to go after the most resilient and hardest to kill member of your team... although you'd be surprised at the number of players who automatically go after the toon in the front and ignore the squishier characters on follow.

The fewer classes you play, the more successful you'll be, at least generally. Top compositions seem to be 4/5x the same class; four if you'll get someone else to be your healer or five if you want maximum firepower and have some form of healing/rez between your toons.

Players have been very successful with two classes. 4x Ret Pallies with 1x DK was one of the top teams for both PvE and PvP, at least from a boxing point of view. Quite a few people are very excited about playing 4x Frost DK's and 1x Holy Pally in Cataclysm.

For the larger 15-man rated BG's, five toons in one place is a third of the team, which can be a bit of a handicap unless you can take out more then five opponents at once and consistently do so.

For the smaller 10-man rated BG's, five toons is half the team... which makes it very hard to win as a boxer. Four man teams, get your side a bit more flexibility and should still take out anyone quickly. If your focus is entirely PvP and you don't care about dungeons or raids (PvE), seriously consider a four-man team.



I've got, and have had a lot of fun with:
- 5x Ferals (all have Resto off-spec). This team will focus on PvP, but should be able to do most PvE content.
- 1x Prot Pally, 1x Demo Warlock, 3x Elem Shaman. This was my main PvE team through WotLK, and was able to run all 5-man content.
- 1x Disc Priest, 1x Frost Mage, 1x Boomkin/Feral dual-spec, 2x Shaman. Another PvE team, that ran a lot of content and could have done it all, if I had the desire to gear another team.

Assorted teams:
- 5x Disc Priest. Did this team during RAF, and they sat for quite a while; with the 4.x changes, they're quite fun and I'm tempted to do a second PvP team with them, or find them a tank. Smite (talented) heals the nearest hurt target, and you can glyph it to the spell hit cap. Penance is very strong as a DPS spell, only thing bad is that it breaks follow. Power Infusion, SW: Pain, Devouring Plague, Holy Fire, Mind Blast, SW: Death.. decent offense, nothing spectacular. PW: Shield, Penance, Renew, Flash Heal, Desperate Prayer, PW: Barrier, Pain Suppression, Fear Ward (round-robin) and Mass Dispel... very strong defense. Holy Nova spam, is good for both.

- 5x BM Hunters. Purely a PvE leveling team, for alchemy purposes, at least for me. Some say they suck in PvP, since you cannot prevent melee/stealth from closing in a hectic environment. Others say they rock, fighting 100 yards off of flags but having 5x Kill Commands/Bestial Wrath pets destroying everything at the flag.

- 4x Aff Warlock + 1x Disc Priest, my only horde side team. They've been played to the mid 20's and were fun. Will either go with this or 5x Shockadin Pallies, as my horde side PvP (change of pace) team. Possibly go with both, although the Pallies aren't around yet.

- 5x Blood DK's. Each in their tank spec, using Heart Strike which is both Single and AoE, and not dependent upon diseases so it's strong immediately without the build up. 5x Death Grip, 5x Anti-Magic Shell... Lichborne, Blood Worms, Rune Tap (35% party heal, every 30 seconds... and auto refreshes at 30% health), Death Strike.. no complaints with their survivability so far. PvE might be possible, via round-robin taunts. Assuming the Ferals can be my PvE team, I'm very tempted to try 4x Frost 1x HolyPally, and then go 5x Elemental for another PvP team.



In short, lots of options.
A few PvE considerations -- do you want dungeon finder? Strongly consider a tanking toon and either 3x heal capable hybrids or 1x Healer.
A few PvP considerations -- one class or two? Four toons or five?
Do you want a team that can run both aspects, or go with one team for each?
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Old 11-25-2010, 01:17 PM   #9
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Default Re: Hello all, long time no see.

Thanks for the info very helpfull....

I think im going to activate the 5th account tonight and see how long leveling up takes. Not really sure any more (change my mind alot) If im ready to start shelling out 70 pounds a month
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Old 11-25-2010, 05:18 PM   #10
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Default Re: Hello all, long time no see.

Okay so i bought game time for 4 accounts.. thought i would get the game downloading whyle i get the 5th set up and lo and behold everytime i try to use the installer i get 'programme has crashed send error report'

The eu website has no information on it what so ever and i can't even post in the technical help section because they have blocked you from doing so at the minute.

I checked on the us one and found that my card (nvida 9600gt) has some programme with it that might stop the installer.

Even though its the same card i used last time i played and i haven't changed anything since...

I upgraded to the latest drivers and that didn't work, i then downgraded to the drivers i had last time but to no avail.

So ive just wasted £32 on nothing.

I think im gonna give this a miss for now.
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