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Old 06-10-2010, 02:48 AM   #1
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Lightbulb Druid Team Questions.

Hello friends i would like to ask few questions about my group setup

Im a multiboxer team of five druids, all five are full balance what are some advantages i would have with a hybrid resto/balance main? (keeping my team healed & and keeping up with dps) or just make the whole team resto/balance and run around in normal form. Im just trying to form a stable pvp team with good healing

So my thoughts are..

x1 Hybrid x4 Moonkins or 5x Hybrid in normal form? im not to sure what to go with. you guys got any thoughts on this?

im not sure if this is the best idea for me thats why i had to post it.
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Old 06-10-2010, 04:16 AM   #2
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Default Re: Druid Team Questions.

I'd have one toon in Moonkin form all of the time, for the Crit buff.
Any toon not in Moonkin, will be much squishier.

You could run a dedicated healer. Possibly two hybrids for healing and three dedicated dps who don't heal... not sure if that would be enough healing to keep your team up while focused, although Resto Druids and Disc Priests can be a b**** to kill.

Or possibly something like the old Dreamstate spec, which loses Wild Growth but has a lot of mana regen... basically Balance to Boomkin and Resto to Swiftmend, with three points to spend as you want.
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Old 06-10-2010, 04:42 PM   #3
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Default Re: Druid Team Questions.

I personally think i'd go 4 booms (one of them as the leader/master) and have 1 full spec resto slave for heals.

But that's just my opinion and preference.
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Old 06-11-2010, 10:48 PM   #4
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Default Re: Druid Team Questions.

I have 5x level 80 boomkins and I can say that they are AMAZING fun.

Lets see some screenshots as you level up!
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Old 06-11-2010, 10:54 PM   #5
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Default Re: Druid Team Questions.

At the moment, Starfall is very overpowered.
You have 10 seconds or so, every minute (if glyphed, and why wouldn't you?).

The team isn't especially good or horrible outside of the Starfall.
Melee in your face sucks, but that's true for every caster composition.

Having to drop from your high defense form to heal sucks too.
But unlike say mages for example, you have the option to DPS until one of you dies, or you can heal instead.

Currently in BG's, healers are a priority target.
And a Druid is easier to spot then any other healer.
In Cataclysm, tree form will be gone except for when you use something akin to demon form for a warlock.
So you'll be a competent healer (balanced against other healers) when not in tree form, which means you can lend some dps assistance and such.
In the current game, if you're not in Tree form, you're not much of a healer.

I'm messing with 5x Feral Druids.
Leveling is fun, burst against quest mobs is impressive - in relation to other teams I've played to 80th.
Not overly impressed in AV's, as undergeared fresh 80's, but that's to be expected.
Looking at the power during leveling.. I think they'll be pretty powerful.
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