| | #31 |
| Senior Member Join Date: Oct 2009
Posts: 327
| Dont forget Mass Effect 3 coming out in early 2012! That will detract many subs. SW doesnt have the content once people hit 50, the AH is very limited and the 4 man group for harder content is a problem. Many streams I have been watching are pvp and running things with guilds, very few have actually gotten a group together since you have to ask in chat, and this is not so successful. And many are spamming the space bar, because they dont want to read the lore or see how their character progresses to either light side or dark side. That is why there are at least dozens and more by the 22nd who will hit 50 because they raced through it and with no additional patches, content, or expansions coming out soon (and this is all before the launch) will be interesting to see how this plays out. I think 2 things make SW the 2nd most pop MMO -- name and its not WOW -- atm. Last edited by Broomba37; 12-19-2011 at 07:21 AM. |
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| | #32 | |
| Super Moderator Join Date: Jul 2009
Posts: 409
| Quote:
And i agree, it has the biggest launch ever pretty much (>2 mil sold allready), but in the end, Rift hasnt even been out a year, and it is going through a serious decline allready, because... lets face it, it didnt bring enough to the table. We'll see about swtor | |
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| | #33 |
| Member Join Date: Jun 2010 Location: NYC
Posts: 60
| Mass Effect 3 will be a short term blip. Don't get me wrong; I am anxiously awaiting ME3 and will play it a hell of a lot, but it's a single-player game. It will provide a couple of months of play for a lot of people before they start to look for something else to do. SWTOR getting 7 million pre-orders is amazing. Even if they do suffer the inevitable drop-off, they might very well settle in with 4-5 million subs, and I did not think that would happen. It won't be a WoW-killer, but it could become a reasonable alternative. I haven't gotten it yet (dealing with stuff at home that is eating up all my time right now) but my friends are already finding it tricky to get together because servers are filling up and queued at peak hours. I haven't followed the forums (or anything else connected to the game) but I agree that WoW had its share of problems early on, and it took them several months to fix some of the really bad server instability that they were having at the beginning. Players stayed because the game was good enough that you kept coming back even when server issues made it painful to play. If SWTOR has that same magic, they'll survive the early headaches. Time will tell, but the early numbers are very impressive. |
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