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Old 12-27-2009, 11:30 AM   #1
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Join Date: Jul 2009
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Default My team setups...

Here is a list of my teams I have been working. I have 4 accounts that are on RaF. These are all being boosted by my wives 80 BM hunter.

60 pally, 60 priest, 2x 60 shaman
This is a pretty good team so far. I am gearing them up a bit right now.

4x 60 druids
This is my favorite so far. Pretty easy to gear it seems. I boosted to 60 so not a ton of exp actually playing them.

4x 40 mage
I like the mages the least of all so far. No heals, not res, not even damage due to boosting in instances that are to high for spells to land.

4x 31 locks
I like this team a lot so far... Stacking dots and moving on is really nice.

4x 12 hunters
Love hunters and this team is very fun... leveling them last though

Just thought I would share what I am doing so far
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Old 12-27-2009, 12:25 PM   #2
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Default Re: My team setups...

I've got some teams similar to yours.

1x Pally and 4x Shaman
Tank + Totems, this is a very easy team to play with against a lot of content. Quite a few people substitute either/both a disc/holy priest for one of the shammies (dedicated heals) or a warlock/boomkin for the 13% spell power boost.

This will likely be your top PvE team, as far as progression and heroics go. The strongest boxed tank, the strongest boxed healer, and two shammies for strong dps. Everyone benefits from mana and caster buffs.

And since you have all roles covered, the 5th can be any of your wife's toons, a pug player (or dungeon finder toon), or just go 4x toons.



5x Druids
Four will play similar to five.

I've gone Boomkin x5, with one dual spec'd Feral and one dual spec'd Resto.

I love how they can loot ground items, or mine/herb, without losing flight form, and that flight form is an instant cast (when out of combat). This makes collections a lot easier.

The team is a ton of fun. Rejuvenation + Lifebloom, basically make a toon immune to damage. Tranquility, Innervate, Battle Rez etc on round-robin are neat. Broadcasting Hurricane or Force of Nature decimates groups quickly. I have set focus on round robin, and then Cyclone [target=focus], for PvP fun. They can all stealth (kitties).

You could easily go 4x Feral or 3x Feral + 1x Dual Feral/Resto specs, which would likely be quite strong too.

I would agree, this is by far my most fun team to play.



4x Locks + 1x Priest
Have not played this composition yet, beyond creation and guilding them. Still playing the opposite faction auction house (buying stacks on the weekend, and selling singles on weekdays, up to 6k gold with 1k of starting mats).

I'm not sure if they'll level Destruction or Demonlogy yet, but the goal is an eventual switch to Affliction. They'll be mobile and quite nasty. The idea is to have Druids or Warlocks, as pvp options. Opposite sides, same server, so I'll see the grass on both sides.




I don't have a team of mages yet, but think 4x Frost might be fun. With all of the snare/freeze talents, your target will have a rather miserable time. In my mixed group, the frost mage rarely lands a frost spell prior to another toon breaking the freeze effect; this won't be an issue when everyone freezes targets.

I'd probably run with a Resto Shaman if possible. Mages are already a stop and cast class, so the lack of priest/druid won't be a huge issue. The totems will boost casting speed/power nicely. Earthshield on the lead the mage, and Healing Stream totem are nice passive heals. That gets you a rezzer, and an ankh use for wipe protection.
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