Dev's new movement scheme!
So since I've been dual boxing hunters for quite a while I was beginning to think about ways to kite better during arenas which is my end plan for my hunters, so I devised the "Alt" system.
Basically the concept is to add one easy to hit button to cause the movement of the my hunters to act the same, in other words, I strafe left with hunter 1, hunter 2 strafes left. I walk backwards with one, and the other walks backwards. I turn one 180 degrees, and the other turns 180. But... if I release the button, the second stops and plays like it normally would with unbound movement keys.
I did this by linking the alt button into the scenario. I went into the second hunter's bindings and changed them all so that his movement keys looked like this, Alt - Q, W, E, A, S, D.
So now when I hold down Alt, and press my movement keys on my main, the slave mimics his actions, which allows me to kite when I want to with out to much additional effort.
~~http://www.youtube.com/watch?v=POGj5CChxWs~~
--Devitor
Basically the concept is to add one easy to hit button to cause the movement of the my hunters to act the same, in other words, I strafe left with hunter 1, hunter 2 strafes left. I walk backwards with one, and the other walks backwards. I turn one 180 degrees, and the other turns 180. But... if I release the button, the second stops and plays like it normally would with unbound movement keys.
I did this by linking the alt button into the scenario. I went into the second hunter's bindings and changed them all so that his movement keys looked like this, Alt - Q, W, E, A, S, D.
So now when I hold down Alt, and press my movement keys on my main, the slave mimics his actions, which allows me to kite when I want to with out to much additional effort.
~~http://www.youtube.com/watch?v=POGj5CChxWs~~
--Devitor
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