Ret Pally Booster
Posted 11-04-2009 at 11:26 AM by Poyzon
I reworked all my ret pally's macros last night. Now I have a single macro (called it 'iWin') that makes use of /click to call 4 different ones.
For those interested, here's the raw macro definition from my macro-cache.txt file.
iWin is on NumPad5. iWin1/2/3/4 on =/-/0/9 respectively.
Here's how I pull:
Seems to work pretty well overall. As I've moved up through SM (Graveyard -> Library), I have to watch how much I pull. SM:Graveyard is usually 4 pulls (1 = Scarlet humans, 2 = graveyard right side, 3 = graveyard left side, 4 = tomb). For Library, pre-courtyard was 1 pull. Then I died trying to pull the entire courtyard + dog handler, so I split that into 2 pulls. The casters got to be real annoying. Remember, this pally is only 60 and retribution spec'd.
My 2x Shamans + 2x Warlocks are now up to level 26. 9 days of RAF left!
For those interested, here's the raw macro definition from my macro-cache.txt file.
Code:
MACRO 3 "iWin" INV_Misc_QuestionMark
/run SetCVar("Sound_EnableSFX","0")
/click BT4Button12
/click BT4Button11
/click BT4Button10
/click BT4Button9
/run SetCVar("Sound_EnableSFX","1")
END
MACRO 4 "iWin1" INV_Misc_QuestionMark
/castsequence reset=combat Crusader Strike,,,,,,,,,,,,,,,,,,,,,,,,,,,
END
MACRO 5 "iWin2" INV_Misc_QuestionMark
/castsequence reset=combat Judgement of Light,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
END
MACRO 6 "iWin3" INV_Misc_QuestionMark
/castsequence reset=combat Divine Storm,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
END
MACRO 7 "iWin4" INV_Misc_QuestionMark
/castsequence reset=combat Consecration,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
END
Here's how I pull:
- Run around, right-clicking or running through mobs to gather aggro.
- If Art of War procs, then throw an instant Flash Heal if low on health.
- After collecting enough (or too many) mobs, stop and start spamming the iWin button.
- If Art of War procs, then throw an instant Flash Heal if low on health.
- If fighting undead, throw a manual Holy Wrath.
Seems to work pretty well overall. As I've moved up through SM (Graveyard -> Library), I have to watch how much I pull. SM:Graveyard is usually 4 pulls (1 = Scarlet humans, 2 = graveyard right side, 3 = graveyard left side, 4 = tomb). For Library, pre-courtyard was 1 pull. Then I died trying to pull the entire courtyard + dog handler, so I split that into 2 pulls. The casters got to be real annoying. Remember, this pally is only 60 and retribution spec'd.
My 2x Shamans + 2x Warlocks are now up to level 26. 9 days of RAF left!
Total Comments 2
Comments
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Thats something I've still not ventured into yet (/click), does it fire off multiple spells at once or one after another?
I need to do some searching me thinks
Uhoh, I got 2 days more than you RAF time and I still aint got a team to 60! Am sitting at 46 and 28 on my two new main teams.Posted 11-06-2009 at 01:30 AM by Warboxer
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/click will attempt to 'click' all of the buttons you tell it, but it will stop when it hits a button that isn't ready to be clicked.Quote:Thats something I've still not ventured into yet (/click), does it fire off multiple spells at once or one after another?
I need to do some searching me thinks
Uhoh, I got 2 days more than you RAF time and I still aint got a team to 60! Am sitting at 46 and 28 on my two new main teams.
The extra commas in all the /castsequence commands basically create a step in the cast sequence that don't do anything, but are still valid commands. Without them, the button wouldn't be ready until the spell's cooldown had finished.
Also, you have to play with the number of commas such that if you spam the button you use up those comma placeholders at about the time the spell at the beginning would have come off cooldown. You can use fewer commas if you don't spam the button very fast. You can use more if you tap it like a woodpecker.
The best advice is to hit a training dummy with it and get your timing down. It's well worth the time invested to get it right. Ultimately, you would have a 'click' macro for all your toons mapped to the same button. Then your only worry is adapting to any unexpected circumstances (like needing to throw an extra heal or crowd control in).Posted 11-06-2009 at 12:17 PM by Poyzon

















