Archive: January 2010
Ghostcrawler to substantially change talent trees in CataclysmGhostcrawler, one of the Blizzard employees responsible for the current design as well as upcoming changes in World of Warcraft, had this to say recently on the forums: 1) We are changing talent trees, in some cases substantially. The major focus is pruning out boring but valuable talents that passively increase say damage or healing. 2) A secondary focus is to fix the clunky areas (e.g. warlocks having two conflicting range increasing talents). We’re not going to remove old favorites or radically change the focus of the trees. You will definitely have to rethink your builds however. 3) Because you earn passive bonuses just for spending points in the tree, those fun, niche or utility talents won’t seem as expensive as they do today.


Ghostcrawler to substantially change talent trees in Cataclysm |
Weekly fun WoW community links |
Update your Flash - Now! |
Night elf Mohawk is gone - finally! |
Blizzard speaks up on recent patch issues |
Blizzard announces PVP Resilience Changes |
Dual Multiboxing - Multiboxing Blackfathom Deeps 2x Priest 3x Hunters |
Blizzard developer Q+A via Twitter! |
Blizzard to make resilience more important in Arena |
Multiboxing Stockades with 2 multiboxers |
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End of Arena Season 7 |
World of Warcraft hotfixes for January 5th |
Massively.com MMO 2010 Predictions |
Tim Reviews Roccat Valo - Super programmable keyboard |
Tim reviews Razer Naga MMOG mouse |